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09-19-15, 06:06 AM   #1
Caellian
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Join Date: May 2006
Posts: 281
Addon help

So here's a tiny module i recently added in my UI. Basically what it does amongst other things is, whenever i target one of those new rares in Tanaan jungle, it lists a custom group and when the rare is dead, it disbands the raid.

It's working just fine exept that, every time it disbands the raid, it also throws an error and i don't understand why. I even added a 5 seconds delay thinking it was doing it too fast after PLAYER_REGEN_ENABLED but that didn't help.

Anyway, here's the code and the error below it:

Code:
caelUI.rares:SetScript("OnEvent", function(self, event, addon, arg)
	if event == "CHAT_MSG_MONSTER_YELL" and (arg == "Frogan" or arg == "Tyrant Velhari" or arg == "Shadow-Lord Iskar" or arg == "Siegemaster Mar\'tak") and not IsInRaid() then
		self:RegisterEvent("PLAYER_TARGET_CHANGED")
	end

	if event == "PLAYER_TARGET_CHANGED" then
		if UnitName("target") == "Terrorfist" or UnitName("target") == "Vengeance" or UnitName("target") == "Deathtalon" or UnitName("target") == "Doomroller" then

			self:RegisterEvent("PLAYER_REGEN_ENABLED")
			self:UnregisterEvent("PLAYER_TARGET_CHANGED")
--			C_LFGList.CreateListing(Category ID, "groupName", itemLevel, "voiceChat", "comment", autoAccept)
			C_LFGList.CreateListing(16, UnitName("target"), 685, " ", "Join quick !", true)

			C_Timer.After(5, function()
				if not IsInRaid() then
					print("Converting to raid")
					ConvertToRaid()
				end
			end)

			C_Timer.After(120, function()
				print("Delisting group")
				C_LFGList.RemoveListing()
			end)
		end
	end

	if event == "PLAYER_REGEN_ENABLED" then
		C_Timer.After(5, function()
			if IsInRaid() then
				SendChatMessage("Target is dead, disbanding raid.", "RAID")
				for i = 1, GetNumGroupMembers() do
					local name, _, _, _, _, _, _, online = GetRaidRosterInfo(i)
					if online and name ~= caelUI.playerName then
						UninviteUnit(name)
					end
				end
			else
				SendChatMessage("Target is dead, disbanding group.", "PARTY")
				for i = MAX_PARTY_MEMBERS, 1, -1 do
					if GetPartyMember(i) then
						UninviteUnit(UnitName("party"..i))
					end
				end
			end
			LeaveParty()
			self:UnregisterEvent("PLAYER_REGEN_ENABLED")
		end)
	end
end)

Code:
ID: 1
Error occured in: Unnamed
Message:
caelUI attempted to call a protected function (UninviteUnit()) which may require interaction.
Debug:
   [C]: UninviteUnit()
   ...erface\AddOns\caelUI\modules\announcements\rares.lua:77:
      ...erface\AddOns\caelUI\modules\announcements\rares.lua:71
locals:
nil
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