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11-03-19, 07:02 PM   #1
A Defias Bandit
Join Date: Nov 2019
Posts: 3
Help updating custom .BLP texture file WoW Classic

From what I understand, all I need to do in order to update a .BLP interface file, is to create a folder in my wow interface directory with the corresponding name of the files original location. Once I have opened, edited, and saved the BLP file here, it should show up in game.

This works perfectly fine for the "Atlas World Map Classic" Texture Pack that I downloaded online. I tested out my photoshop plugin for handling BLP files and made an alteration to one of the Atlas map images. I saved, did a /reload ui in game, and it worked just fine, i could see my change, live.

I cannot get this to work for anything else, such as changing the color of my UI frames and player portrait frame. Seems like the same process used to alter a world map texture would work for this other stuff. What am I missing? I've tried 0, 1, 4, and 8 bit Alpha depth. DXT compression, DXT5, Indexted (256 Color), and Uncompressed are my options.... still cant seem to find a solution.

Any info would be appreciated.
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WoWInterface » Developer Discussions » Graphics Help » Help updating custom .BLP texture file WoW Classic

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