Help updating custom .BLP texture file WoW Classic
From what I understand, all I need to do in order to update a .BLP interface file, is to create a folder in my wow interface directory with the corresponding name of the files original location. Once I have opened, edited, and saved the BLP file here, it should show up in game.
This works perfectly fine for the "Atlas World Map Classic" Texture Pack that I downloaded online. I tested out my photoshop plugin for handling BLP files and made an alteration to one of the Atlas map images. I saved, did a /reload ui in game, and it worked just fine, i could see my change, live.
I cannot get this to work for anything else, such as changing the color of my UI frames and player portrait frame. Seems like the same process used to alter a world map texture would work for this other stuff. What am I missing? I've tried 0, 1, 4, and 8 bit Alpha depth. DXT compression, DXT5, Indexted (256 Color), and Uncompressed are my options.... still cant seem to find a solution.