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09-19-08, 12:22 PM   #1
Elechan
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Patch 3.0/WoTLK Changes

I was just wondering what will happen with Mazzle come this next big patch :P so many features are changing (specially mah Paladin) and new things added by Blizzard, now of course the other addons that you don't make will be updated in time by them, but what of the UI itself? Do you have someone updating for you? or are you playing again? I've always loved your UI from all the others I've seen and tried :P so yar, I'd like to keep it.
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09-19-08, 12:36 PM   #2
VincentSDSH
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I haven't seen anyone of late jump up and down saying "I'm working on it!" with a big sign on their heads but there's been a lot of support in the past for it and I've little doubt it'll be kept alive though may not be available day one (or month one)

I do, however, suggest you get a backup plan in place (which is what I did on a more permanent basis http://www.wowinterface.com/forums/s...ad.php?t=18173 ) so that you aren't dead in the water. It was some fair bit of time before MazzleUI was ready when it had to move from Original Flavor WoW to Burning Crusade flavor.
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09-19-08, 12:47 PM   #3
Elechan
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Originally Posted by VincentSDSH View Post
I haven't seen anyone of late jump up and down saying "I'm working on it!" with a big sign on their heads but there's been a lot of support in the past for it and I've little doubt it'll be kept alive though may not be available day one (or month one)

I do, however, suggest you get a backup plan in place (which is what I did on a more permanent basis http://www.wowinterface.com/forums/s...ad.php?t=18173 ) so that you aren't dead in the water. It was some fair bit of time before MazzleUI was ready when it had to move from Original Flavor WoW to Burning Crusade flavor.
I guess I could just use the Blizzard UI...
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09-19-08, 01:54 PM   #4
VincentSDSH
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Nooooooooooooooooooooooooooooooooo

I'm trying to remember if MazzleUI itself (i.e., the "core" of it sans Mazzifier) has anything in it that will break. If not, you may be in good shape as long as you update the other mods to LK-capable versions. Nothing springs to mind, to be honest, though I can't speak for the configuration (some API signatures changed, notably the dropdown api -- not that it's hard to fix (usually just swap the object to be the first parameter) if you're adventurous).

I got started with my project just trying to make an interim "something" to work with after the last big update -- turns out MazzleUI was updated enough and I didn't have to use it but I'll tell you what I did and it wasn't that hard or complicated.

I originally just replicated the backplate with eePanels and the MazzleUI artwork (I still find the original MazzleUI backplate graphics to be the best I've yet seen) and used Pitbull as a unitframes (DUF may still work, for all I know; I know another author had taken it over but I haven't seen an LK update) which was annoying but workable in a pinch. It's even fairly easy to do the target panel with eePanels. I even went so far as to use eePanels to do part of the HUD display that DUF did and the MazzleUI hotspots None of it was terribly complicated and just about anyone could do it. It's not at all the same but it'll get ya by in a pinch.

What I realized was that I was swapping dependencies from MazzleUI/Duf to eePanels, etc and I just wasn't happy with it so I started my own project which I'm utterly happy with (for once... and only have w dependencies: on Dominos and Model Citizen) but I have to admit...I just couldn't improve on MazzleUI's unitframe layout, hotspot ideas, or target and charm buttons. Those ideas were so rock-solid cool on a stick I couldn't imagine not re-implementing them. Sad part is, unless you look closely at the unitframes or the active-button layout, it'd be easily taken for MazzleUI. But take it as testament that I know both how much you're hoping for a LK-capable version and how hard it would be to swap to something else.
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09-21-08, 04:14 PM   #5
Aygen
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I've been messing with UI's since beta began. The only thing that i've seen that will "Break" is the mazzifier of course, the 3d frames, DUF, and the art. If those can be fixed/replaced, mazzle will be fine.
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09-23-08, 08:21 AM   #6
blahism
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I'd imagine with public test realm now being open and the content pushes being pushed to all Mazzle could move pretty quickly to 3.0.x support.

I know i'll be sort of out of home without mazzle & related mods from day 0. I may go trying to play without it!
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10-08-08, 09:17 AM   #7
McBean
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Is this the best thread to keep checking for Mazzle updates related to WotLK?

I just got my bet key and stuff squared away, and wanted to port over Mazzle to help figure out what needed fixing. I'm no coder, but I'm totally willing to help get things logged that need fixing.

Here to help.

--McBean
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10-08-08, 10:58 AM   #8
Brillynt
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Until the addon on authors start releasing the 3.0 versions of them it will be difficult to find the problems. Most of the errors that I have seen are in the Ace framework so we will have to wait for the updates to come out and then go from there.
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10-08-08, 11:38 AM   #9
break19
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Originally Posted by Brillynt View Post
Until the addon on authors start releasing the 3.0 versions of them it will be difficult to find the problems. Most of the errors that I have seen are in the Ace framework so we will have to wait for the updates to come out and then go from there.
there wont likely -be- any updates to the ace2 framework.. ace3 has been out for quite some time, and even has wotlk libs now.

break19
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10-08-08, 12:21 PM   #10
VincentSDSH
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Ace 2 is still around, even been patched, and has an LK version on the ace2 branch and it works fine.

I've been taking ace2 mods all through beta, replacing their libs with the updated ace2 libs, and a good number of them work fine -- those that don't have problems not at all related to ace.

The ace3 LK version was branched for some time as well before someone just put in a version check and merged the code with the live version.
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10-08-08, 03:58 PM   #11
scorn
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I'm going to start asking around to see if I can get advanced copies of the add-ons for testing beta versions for mazzle. No sence in sitting around in the dark.
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WoWInterface » AddOns, Compilations, Macros » AddOn Help/Support » Patch 3.0/WoTLK Changes


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