Warmup wouldn't help him with this specific task. An addon can be quite large at loadup (like say, a database) but not use up much resources in game.
Unless the addon has some support for it, it's not really possible to track real-time resource usage of it. There are a few addons that hook into things to try to do it, and they work fairly well... but not perfectly.
Originally Posted by Tekkub
No, there isn't an all-around way to track mod-specific memory because lua uses one big global namespace.
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That said, I'd reccomend something like
tekSupport in this case.
The absolutely best way to find out which mod is the culprit is the fail-safe method of disabling all your mods, enabling them one at a time, and test. That way you will know for sure which mod is making you lag.
Good luck, and hope you can find out what addon's giving you a headache.