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10-08-10, 02:46 AM   #3701
haylie
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Originally Posted by Petrah View Post
Ferous, your av is frightening me....
Well, your av is frightening me. Nurse Ratched=creepy. Best female villain ever though.
 
10-08-10, 08:08 AM   #3702
Aftermathhqt
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Added party, and focus target..

 
10-08-10, 09:01 AM   #3703
Seerah
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Originally Posted by Game92 View Post
Added party, and focus target..
Your party frames seem huge. If you scale them down some, you'll be able to see more of the game world. Think about whether you actually need them to be that large.
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10-08-10, 01:08 PM   #3704
Ferous
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Originally Posted by Seerah View Post
Your party frames seem huge. If you scale them down some, you'll be able to see more of the game world. Think about whether you actually need them to be that large.
To add to this and not to get off topic too much... If you're a DPS Player, you don't really need them that big...

edit - Yes, my avatar is a bit creepy now that I think of it... lol.
 
10-08-10, 01:25 PM   #3705
Haleth
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WIP as you can see. Reskinning the default windows is tricky; I can't do everything, but I can't leave it with an unfinished feel to it either.

Todo: Buttons, (tabs?, ) and some better background positioning. Haven't added the shadow yet to all frames either.

Don't pay attention to the fps, was trying to get some non-crappy water as a background.
 
10-08-10, 03:02 PM   #3706
Dawn
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Looks great Haleth. Just get those buttons and tabs skinned, too.

Maybe just hide the art and only use the text, if skinning is to hard/much work.
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10-08-10, 03:23 PM   #3707
Blinky12
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Only thing that bothers me is that your action buttons are different spaces apart, some 2 px some one. Other then that i love it ^^
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10-08-10, 04:09 PM   #3708
Haleth
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Thanks Dawn, hiding the artwork is what I've been doing. The backgrounds, tabs and buttons will all have the same simple lua background when I'm done.

I went on an other transparifying-spree after that screenshots and it's starting to look a lot cleaner. Still need to figure some thigngs out, e.g. Character model backdrop and PvP/lfg parchment. But it should be alright.

@ Blinky; that's a Cataclysm-specific problem with UI scaling. The UI can't seem to handle a pixel-perfect scale, while on live, it can. Not sure what to do about that.

Last edited by Haleth : 10-08-10 at 04:14 PM.
 
10-08-10, 06:26 PM   #3709
sacrife
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Try to move their position by 0.5 or something.
Oh and also, updated screenshot please
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10-08-10, 07:49 PM   #3710
Oraknathal
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an i here know what lua code i have to type in to get sumthing like the following?

21.3k(vertical line)100% for target health
but in between hp and perhp there is a line vertical line like in boombooms target frame??
 
10-08-10, 07:51 PM   #3711
Oraknathal
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and haleth how did u get perfect 1 pix border around the buttons
if its pixel skin did u do any lua editing>??
 
10-09-10, 01:03 AM   #3712
Led ++
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an i here know what lua code i have to type in to get sumthing like the following?

21.3k(vertical line)100% for target health
but in between hp and perhp there is a line vertical line like in boombooms target frame??
[curhp] | [perchp]

If you just click the "pattern tag help" (or whatever the name is) option, you see all the different codes you can use. Stuf's "dogtag" system is really easy to figure out.

and haleth how did u get perfect 1 pix border around the buttons
if its pixel skin did u do any lua editing>??
With buttonfacade_pixelskin you just have to play around with the size, spacing and padding of the actionbars.

Tho I don't think Haleth actually uses buttonfacade.
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10-09-10, 03:40 AM   #3713
brotherhobbes
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Originally Posted by Haleth View Post
WIP as you can see. Reskinning the default windows is tricky; I can't do everything, but I can't leave it with an unfinished feel to it either.
Do please consider releasing the reskin when you're done!
 
10-09-10, 04:37 AM   #3714
Aftermathhqt
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okey, fixed the party scale'

 
10-09-10, 05:10 AM   #3715
Haleth
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Progress!

Tabs were tricky but I'm fairly happy with them now. Most buttons are done too. Don't think I'll do scroll bars and checkboxes, that'd eat load times and memory.

It still needs a little polish here and there (especially around the character frame), but it's coming along nicely.

Still missing a few textures to replace - top of the whoframe, mail send frame, guild frame, and character frame.







 
10-09-10, 07:09 AM   #3716
Aftermathhqt
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Omg! Nice Done!
 
10-09-10, 08:03 AM   #3717
Haleth
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Removed the guild logo at the top left and tweaked the guild level display a bit (normally it's small in the bottom right of the logo). Font doesn't quite match but I'll still change it probably.

(Sorry for picture spam btw, I'm almost done >_>)
 
10-09-10, 08:11 AM   #3718
Wimpface
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Looks good Haleth.
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10-09-10, 02:11 PM   #3719
Aftermathhqt
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abit better screenie =)

 
10-09-10, 04:11 PM   #3720
zork
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Sry Haleth but seems like our taste differs here. Not my taste.
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