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06-24-07, 07:58 AM   #261
kappatre
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Originally Posted by Mazzlefizz

Kappatre, what's with the ''Txt" "Xra" and the little close box in the bottom right of the panel. At first I thought it was to indicate the hotspots, but the other ones don't have anything and it didn't seem to make sense to me. Any chance you can post a version without those three items?
Sure..had actually removed the hotspots myself since I didn't like them. The others were disabled because I never liked Itemrack or Monkey quest.. added new colors. Feel free to add them if you want

Default and Blue




Brown, Green and Purple





Link: http://www.wowinterface.com/download...ack-Slate.html
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06-24-07, 09:11 AM   #262
123noob
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hope you don't mind my suggestion Kappatre, but maybe you could cut a small portion of bottom 2 or 3 textures (when they're in their png or jpg, any format without layers) and paste that portion over to bottom 1 and 4 (the layered file, then merge that whichever, or just leave it there covering the white line) to fix up that white line going down in between. So this way, it'll be smooth textures overall.
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06-24-07, 09:53 AM   #263
Wolvig
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Dread your Skin works fine for me. 1280x1024 on a 20 inch moniter no problems.Could you make a Fubar skin to match? I leave fubar unhidden when I play. Thanks
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06-24-07, 11:26 AM   #264
kappatre
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Originally Posted by 123noob
hope you don't mind my suggestion Kappatre, but maybe you could cut a small portion of bottom 2 or 3 textures (when they're in their png or jpg, any format without layers) and paste that portion over to bottom 1 and 4 (the layered file, then merge that whichever, or just leave it there covering the white line) to fix up that white line going down in between. So this way, it'll be smooth textures overall.
Sorry but no. It's like that on purpose, it's not accidental. You could always do that yourself if you cared so much.
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06-24-07, 11:51 AM   #265
Dreadlorde
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Originally Posted by Wolvig
Dread your Skin works fine for me. 1280x1024 on a 20 inch moniter no problems.Could you make a Fubar skin to match? I leave fubar unhidden when I play. Thanks
Sure, I'll make a FuBar skin. I'll post it when I finish.
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06-24-07, 01:21 PM   #266
Mazzlefizz
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Ah, thanks for the update with the text, Kappatre.

Hmm, I think I can get the same color effects in-game without having to use multiple textures. Perhaps that will be my first extension to the skin format.
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06-24-07, 02:49 PM   #267
Dreadlorde
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can I see someone with a screen shot with my textures in game please?
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06-24-07, 03:25 PM   #268
kappatre
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Originally Posted by Mazzlefizz
Ah, thanks for the update with the text, Kappatre.

Hmm, I think I can get the same color effects in-game without having to use multiple textures. Perhaps that will be my first extension to the skin format.
That'd be awesome, I was kinda hoping the various colours would suggest that. Would be great with a slider, or the color-chooser thingie, no? Looking forward to the next version
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06-24-07, 04:00 PM   #269
Mazzlefizz
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Originally Posted by Dreadlorde
can I see someone with a screen shot with my textures in game please?
The text on the left is hard to read on such a strong background, so I had to add a little opacity to the chat window.
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06-24-07, 04:59 PM   #270
Dreadlorde
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Originally Posted by Mazzlefizz
The text on the left is hard to read on such a strong background, so I had to add a little opacity to the chat window.
When I get home I'm going to redo the casting bar completely, and work on the floating cave so it connects with bottom 2&3.. I'm glad to see the background flowed together properly though. Are those white speckles always on the casting bar and other parts of the art? If So I might as well completely redo the skin, I know I can do a lot better.
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06-24-07, 06:18 PM   #271
Mazzlefizz
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Originally Posted by Dreadlorde
When I get home I'm going to redo the casting bar completely, and work on the floating cave so it connects with bottom 2&3.. I'm glad to see the background flowed together properly though. Are those white speckles always on the casting bar and other parts of the art? If So I might as well completely redo the skin, I know I can do a lot better.
The texture is loud enough that I think it connects to other texture just fine. The casting border does seem the wrong size though. I think it's too large. I suggest looking at 123Noob's druid casting bar.

I don't know what you mean by white speckles.
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06-24-07, 06:22 PM   #272
Dreadlorde
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Originally Posted by Mazzlefizz

The texture is loud enough that I think it connects to other texture just fine. The casting border does seem the wrong size though. I think it's too large. I suggest looking at 123Noob's druid casting bar.

I don't know what you mean by white speckles.
Maybe I'm just seeing the white speckles because I don't have my glasses on. I used the undead theme as a template for the art, and probably put the casting bar border right on the outside edges. I still want to fix the floating cave, I'll just put the corner's on the ends of it so it looks like i's just changing angles.
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06-24-07, 10:59 PM   #273
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Something I thought up at last minute on my final skin for Mazzle and WoW before heading to bed. Was planning to do a more sword/shield time theme like... but then remembered someone wanted to seee glossy/tech type AND remembered I learned how to do some while back, so here's the preview of bottom1.
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06-24-07, 11:04 PM   #274
Mazzlefizz
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That's very nice. I like the futuristic feel. Good job, Noob.
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06-25-07, 05:22 PM   #275
Ringleron
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Futuristic Art

123noob:

Let me know when you finish that template. I'd like to use it before MazzleUI 1.10 is released.
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06-26-07, 08:47 AM   #276
Bergamo
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I was just curious if I installed your undead skin wrong....

When I click on a target and it appears in the target box, i get an additional box above that...

This box has no artwork...

Here is a SS of it...

http://img518.imageshack.us/my.php?i...7001919lz7.jpg


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06-26-07, 08:48 AM   #277
Bergamo
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whoops....double post

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06-26-07, 08:50 AM   #278
Dreadlorde
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Originally Posted by Bergamo
I was just curious if I installed your undead skin wrong....

When I click on a target and it appears in the target box, i get an additional box above that...

This box has no artwork...

Here is a SS of it...

http://img518.imageshack.us/my.php?i...7001919lz7.jpg


Bergs

Could it be the ToT? In the SS I don't see anything wrong with the artwork.
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06-26-07, 08:51 AM   #279
Bergamo
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I don't think my question was clear, for which I apologize...

That box above the target box, I just wanted to know if there was suppose to be more of the undead frame around it....or is it suppose to be borderless

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06-26-07, 12:28 PM   #280
Legoranz
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your extra target box is the target frame of ArcHud=)
you can turn it off in the options so that you don't have a redundant indicator
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