Thread Tools Display Modes
05-22-14, 04:21 PM   #1
Darkindica
A Defias Bandit
Join Date: May 2014
Posts: 3
Question Access to content.

Hello, I want to use RDX to build my own custom UI from the ground up starting with a default profile. Problem with this is I cant access things like texture files from multiple package sources as they aren't loaded through default theme. Is there away I can make it so all included packages content loads and registers in their entirety on start up? This would make the design process much easier. I do not want to be limited to one packages content at a time while experimenting and building my UI. Thanks in advance for any help with this.
  Reply With Quote
05-24-14, 12:05 AM   #2
sigg
Featured Artist
 
sigg's Avatar
Featured
Join Date: Aug 2008
Posts: 1,251
In the texture feature, you can manually declare the path of any texture located in the addon folder

Cheers
__________________
RDX manager
Sigg
  Reply With Quote
05-24-14, 06:02 PM   #3
Darkindica
A Defias Bandit
Join Date: May 2014
Posts: 3
I tried that, perhaps I'm going about this wrong?

Very much appreciate the reply. I tried the process you specified within the texture picker. But if I specify a texture path from say syla theme and I am currently in a default theme it does not register in the game and just shows as a green square. It would seem it is only set to register certain texture files associated with the currently loaded theme. What I am wondering is if there is a relativity simple way to make it so all texture files from all theme packages register in game. Example, I would like to create a new theme from scratch and as I build, any textures I want from any packages will already be registered in game on start up. A script perhaps? Or am I just way off on how I am going about things? Just seems textures associated to a theme only register in game if that specific theme is loaded. Thanks again so much for your help.
  Reply With Quote
05-25-14, 11:59 AM   #4
sigg
Featured Artist
 
sigg's Avatar
Featured
Join Date: Aug 2008
Posts: 1,251
It should work. If you have a green picture, means you enter a wrong path.

You can use a script to register file by file in the picker Texture, like this :

Code:
VFLUI.RegisterTexture({
	name = "spar_bar-backdrop0";
	category = "Spartan";
	title = "bar-backdrop0";
	path = "Interface\\Addons\\RDX_mediapack_ext\\Spartan\\bar-backdrop0";
});
I just upload a new version of the mediapack 2.0.3. All the textures will appear in the Texture Picker.
http://www.wowinterface.com/download...o.php?id=12820

Cheers
__________________
RDX manager
Sigg
  Reply With Quote
05-25-14, 07:34 PM   #5
Darkindica
A Defias Bandit
Join Date: May 2014
Posts: 3
Thank You!!!

The media pack updates you provided fixed the problem. I am so grateful for your very timely response. I no longer have issues browsing and selecting textures . Thank you very much for your time. You have an excellent add-on and impeccable tech support service.
  Reply With Quote

WoWInterface » Featured Projects » OpenRDX » OpenRDX Community » OpenRDX: Community Chat » Access to content.

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off