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12-01-10, 10:42 AM   #4381
Lordyfrb
A Cliff Giant
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Current WIP, need to do the buffs/debuffs plus a few other touches to be made!
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12-01-10, 10:54 AM   #4382
Dokee
A Deviate Faerie Dragon
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Here goes. Updated the fonts and fixed the top(border)less action bar. I found very few fonts I actually liked or found fitting to the UI, but ended up with using the Visitor font. I tried to keep the font size above 10px to a minimum and I'm happy with how it turned out, it looks somewhat better now.
I sticked with the Wendy font for SBF and the nameplates though, because the visitor font didn't look as good with a smaller size.
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12-01-10, 10:59 AM   #4383
eiszeit
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Originally Posted by Petrah View Post
Pixel fonts can be awesome, but they're not really meant to go above size 8.
Not exactly. There are many pixel fonts which need font size 9 or 10. Using one myself.

Originally Posted by Dokee View Post
Here goes. Updated the fonts and fixed the top(border)less action bar. I found very few fonts I actually liked or found fitting to the UI, but ended up with using the Visitor font. I tried to keep the font size above 10px to a minimum and I'm happy with how it turned out, it looks somewhat better now.
I sticked with the Wendy font for SBF and the nameplates though, because the visitor font didn't look as good with a smaller size.
Why double debuff trackers? (the bars and the icons)
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12-01-10, 12:02 PM   #4384
Dokee
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Originally Posted by eiszeit View Post
Why double debuff trackers? (the bars and the icons)
Basically I use the Forte bars only for my rotation spells. It only shows 5 different spells with each a very distinct color for easy recognition.
The icons are there for everything else I don't really care too much about, but still want to be available if needed. (this why I have them transparent + it makes Forte a lot more noticeable)
 
12-01-10, 12:30 PM   #4385
Lily.Petal
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Originally Posted by Petrah View Post
Pixel fonts can be awesome, but they're not really meant to go above size 8.
Size 10 pixel fonts are not bad either D:

Originally Posted by Dokee View Post
Here goes. Updated the fonts and fixed the top(border)less action bar. I found very few fonts I actually liked or found fitting to the UI, but ended up with using the Visitor font. I tried to keep the font size above 10px to a minimum and I'm happy with how it turned out, it looks somewhat better now.
I sticked with the Wendy font for SBF and the nameplates though, because the visitor font didn't look as good with a smaller size.
Much better, though I am not the type that likes their buffs/debuffs border colored. But still, battle text looks better, I noticed it earlier, but thought it was due to the picture. Good catch.

I like the shininess of it. Glitter glitter all around.

Last edited by Lily.Petal : 12-01-10 at 12:34 PM.
 
12-01-10, 01:19 PM   #4386
Coote
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Still undecided on how to deal with my buffs, as well as what to do for raid frames. Any suggestions?
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12-01-10, 02:23 PM   #4387
eiszeit
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Thanks, Zork/Rothar for the tip with the borders.

http://dl.dropbox.com/u/2051073/WoWS...110_211834.jpg

I think I like it.
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12-01-10, 02:32 PM   #4388
Mischback
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Couldn't keep my fingers from coding...

So, textures are not final, but I just wanted to give Lua some chance... I have not thought, it would be this problemless... Unitframe-elements were pretty easy, Minimap took me 5 minutes and I could c/p all of the XP-bar...

Anyway, here it is:
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12-01-10, 02:49 PM   #4389
meltdown
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Originally Posted by Haleth View Post
Grats, you ruined RothUI.

Some people never cease to amaze me.
congratulations on talking without knowing facts, its not RothUI, its just the rBottomBarStyler (Diablo).

Last edited by meltdown : 12-01-10 at 03:24 PM.
 
12-01-10, 02:54 PM   #4390
meltdown
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Originally Posted by jasje View Post
Im feeling you Zork, he destroyed something beautiful...
Hopefully you don't think this is RothUI nor is it oUF, because it's not, its just rBottomBarStyler (Diablo) and all i did was remove the bars.
 
12-01-10, 03:03 PM   #4391
meltdown
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Originally Posted by Gandoch View Post
It was nice and clean before you took a hatchet to it.
what addon do u think im using? RothUI, or oUF? because its neither, its just rBottomBarStyler (Diablo) and all i did was remove the action bars (which dont work and you're given advice to use an action bar addon)
 
12-01-10, 03:11 PM   #4392
Haleth
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Originally Posted by meltdown View Post
congratulations on talking out of ur ass without knowing facts, its not RothUI, its just the rBottomBarStyler (Diablo).
I'm aware. I meant the same thing. The orbs are a major part of Roth UI.

Maybe I should've been less aggressive with my comment, sorry. The 'talking out of ur ass' is unneeded though.
 
12-01-10, 03:22 PM   #4393
meltdown
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Originally Posted by Haleth View Post
I'm aware. I meant the same thing. The orbs are a major part of Roth UI.

Maybe I should've been less aggressive with my comment, sorry. The 'talking out of ur ass' is unneeded though.
Apology accepted and i also apolgize for the ass comment.
 
12-01-10, 03:24 PM   #4394
Kendian
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Something I whipped up for my daughter. Altho I like mine better (second pic)
=)
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12-01-10, 03:46 PM   #4395
Cala
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Originally Posted by eiszeit View Post
Thanks, Zork/Rothar for the tip with the borders.

http://dl.dropbox.com/u/2051073/WoWS...110_211834.jpg

I think I like it.
Very nice
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12-01-10, 03:54 PM   #4396
meltdown
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Originally Posted by zork View Post
Man you make me cry. Serious. That hurts.
why did i made you cry? I didnt mean to call, rBottomBarStyler (Diablo), boring. It's just my UI compared to everyone else's is not that creative. Unless i made you cry because you think that im using RothUI and i butchered it, because i didnt. I'm actually using rBottomBarStyler (Diablo) and all i did was remove the action bars and replaced it with dominos.

And this is not the place to ask but maybe you can point me to the right direction for an answer. Why dont the 2 orbs in rBottomBarStyler change when i get into a vehicle, like they do in RothUI?
 
12-01-10, 04:13 PM   #4397
Dawn
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Originally Posted by meltdown View Post
why did i made you cry? I didnt mean to call, rBottomBarStyler (Diablo), boring. It's just my UI compared to everyone else's is not that creative. Unless i made you cry because you think that im using RothUI and i butchered it, because i didnt. I'm actually using rBottomBarStyler (Diablo) and all i did was remove the action bars and replaced it with dominos.

And this is not the place to ask but maybe you can point me to the right direction for an answer. Why dont the 2 orbs in rBottomBarStyler change when i get into a vehicle, like they do in RothUI?
Because Roth UI is based on oUF, which handles such things. rBottomBarStyler is no full unit frame replacement.
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12-01-10, 04:41 PM   #4398
Tomine
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Came up with a design for Omen, then realized that I couldn't make the associated fonts monochrome to match the unitframes'... augh. "Outlining" the Omen font shadows the text far too much. Come on! /grumble



Omen text does not pop out at you, like the unitframes' does... any insight on what I could do?
 
12-01-10, 04:47 PM   #4399
Haleth
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I would suggest switching to a simpler but equally functional addon such as sThreatMeter2, where it's easier to change things like that.

Or, just mess about with Omen's code, but that might not be the most obvious thing to do. Generally though, an addon with an ingame config involving fonts will have a function that changes the font based on what you set. You could look for that and change it so it always returns what you want.

Last edited by Haleth : 12-01-10 at 04:51 PM.
 
12-01-10, 04:58 PM   #4400
Firedancer
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Originally Posted by Tomine View Post
Came up with a design for Omen, then realized that I couldn't make the associated fonts monochrome to match the unitframes'... augh. "Outlining" the Omen font shadows the text far too much. Come on! /grumble



Omen text does not pop out at you, like the unitframes' does... any insight on what I could do?
Easiest way: Open Omen.lua and go to line 2298. It should say
Code:
["THICKOUTLINE"] = L["Thick Outline"]
change it to
Code:
["OUTLINEMONOCHROME"] = L["Thick Outline"]
and then just select the thick outline option and it will use monochrome. I don't know many people that use thick outlines on stuff...mostly normal, mono, or none. Plus this way you don't need to muck about in the localizations, and it's just one quick change whenever Omen is updated.
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