Quantcast dynamic player position - WoWInterface
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11-16-14, 03:13 PM   #1
Narden
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Join Date: Nov 2014
Posts: 2
dynamic player position

Hello,

I recently decided to create my own oUF layout. This worked out very well so far.
(with little programming knowledge)

But now i tried to make the player and target frame position dynamic, depending wether
I am in a group or not (and depending on group size, e.g. 5 man, 10 man ...)

I searched the forum and found an entry about different Raidpositions (think it was Altz UI)
and the workaround was to create two different Raid layouts and hide one depending on player role.

My question is know: Do I have to make such a workaround for the player frame too (cause I don't
want to reload UI everytime i enter/leave a party)?
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11-16-14, 06:07 PM   #2
Phanx
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That solution won't work for the player frame, but fortunately it doesn't have to -- you can just move the player frame whenever you want (as long as you're not in combat). Just register for the relevant event(s) -- mainly GROUP_ROSTER_UPDATE -- check the group type, and move as desired.

frame:ClearAllPoints()
frame:SetPoint( --[[ new points go here ]] )
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11-17-14, 02:15 AM   #3
Narden
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Join Date: Nov 2014
Posts: 2
Thanks for the quick response, i will test this today
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WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » dynamic player position

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