Hi.
I am trying to change the model scale of the player portrait.
i've tried to use the Portrait:PostUpdate() function but without success.
Code:
self.Portrait.PostUpdate = function(self, unit) self:SetModelScale(0.5) end
is it overwritten somewhere else?, is the SetModelScale not the right function to use? or am I missing some other stuff.
thanks.
edit: already answered, please disregard. i can post the solution if anyone has interest