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11-15-07, 03:48 AM   #1
DeTard
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Detard's WoW 2.3 Add-On Pack for MazzleUI

Hello all...

So the idiot in me decided to stay up to nearly 5am on a work night to compile a release of addons to be used with MazzleUI and have a fully up-to-date set of addons. This includes (nearly) all the Ace2 addons along with many addons that aren't commonly updated like SW_Stats (was released yesterday).

This addon pack is intended to be used with a smaller download that Mazzlefizz may be releasing in the next couple days. Esentially what that will be is simply a re-release of MazzleUI 1.1, but without all the other addons that come along with it. It will allow for you to download one base package, and then I'll be able to maintain a separate compilation of all the supporting addons.

The list of changes are as follows:

This is a MazzleUI-compatible compilation, including all the addons that are required for Mazzle to function with the EXCEPTION of Mazzle's addons and the customized version of Bongos and an older version of gfxToggle included with MazzleUI.

Changes to Original MazzleUI 1.1:

Updated Discord Unitframes (from http://discord.tetzfiles.com/)
Updated DeadlyBossMods (including some new modules)
Updated OmniCC (didn't include OmniCC_Options)
Updated SW_Stats
Updated Lightheaded
Updated Fizzwidget Disenchant Predictor
Updated Fizzwidget Hunter's Helper
Updated KLH ThreatMeter
Updated Fubar_Auto_LootFu (Apparently not being maintained on WoWAce.com)
Updated Fubar_CombatInfoFu (A very old update to fix a tooltip problem)
Updated SmartBuff (didn't include SmartDebuff from the same update)
Updated rMCP
Updated ALL Ace2 mods WITHOUT externals (with the exception of Autobar and AutobarConfig)

Removed Fizzwidget Trackmenu

Now, you'll have to also get the Fix package (only 57kb) that is for MazzleUI only (no fixes to DUF, I've included that in my addon pack), but aside from that you should be set to go, whether you are starting anew or using your previous settings.

You can find this addon pack here:

http://www.wowinterface.com/downloads/info7833.html

Thanks!



ONE NOTE: Do NOT update the addons in this pack using WAU right now! There's no need, I've already done that this morning early and everything should be up to date in working order. Running WAU might break it for you, depending on your settings.

====================================================
Edit 11/16/2007:

Updated my MazzleUI Fix download located here.


Changelog

Version 4:
Updated DiscordLibrary
Added TipLib to fix TinyTipExtras problems
Changed Mazzifier DUF Layouts to remove those $ut's you find after Mazzifying
Changed GoGoMount to include Nether Drakes, Nether Rays, the Fiery Warhorse, Raven Lord, and Brewfest Ram

Version 3:
Updated a file for gfxToggle2 to change the variable "M2PixelShaders" to "pixelShaders"

Version 2:
Updated to include changes for MazzleUI that were part of meio's 1.1 Patch 1.
====================================================

Last edited by DeTard : 11-16-07 at 07:16 PM.
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11-15-07, 05:40 AM   #2
DeTard
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Just tested everything out several times over, found a problem with gfxToggle2 and fixed that in my "Fix" pack. Everything seems to be smooth sailing from here anyhow...

One thing that you may have to do is fix your DUF target names for Focus, Target HUD, Target Model, and Party Targets. I know I saw a link somewhere on how to do that and it worked fine for me... let me see if I can dig that up.

Found it:

http://www.wowinterface.com/forums/s...&postcount=177

Edit: I should correct my statement above.... Everything that Mazzlefizz and I have released uses the similar directory structure. The fix I have linked on the download page for Hoonsy's BC Spells update does not share this structure and you have to add them manually into the Mazzifier folder.

Last edited by DeTard : 11-15-07 at 05:56 AM.
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11-15-07, 07:50 AM   #3
DeTard
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Has anyone tried this with success yet? It's already been downloaded over 1000 times in the past few hours and no comments... has me worried lol. I'd hate to find out that everyone is having problems and I start getting mass numbers of PMs. -.-

Edit: Oh sorry, it's been viewed that many times....but still. Has me worried :P

Last edited by DeTard : 11-15-07 at 07:52 AM.
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11-15-07, 08:21 AM   #4
Smirge
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Join Date: Mar 2007
Posts: 124
yeh i tried it and to no avail. After i mazzify and hit the first button i hear Sanity's Fataity and then the button for reload UI doesent show up.

I tried with both WITH externals and w/o them(from WAU)

Gonna give it a go in a while, but too tired atm

Smirge
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11-15-07, 08:36 AM   #5
DeTard
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You are updating with WAU after using my addon pack? You don't need to at all.... it was updated as of like 6:00am EST. Soooo I'd strongly suggest you don't, at least not now.
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11-15-07, 08:38 AM   #6
Poddli
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Join Date: Nov 2007
Posts: 5


Here is what I have after all the addons are in. Frankly I'm at a loss as to which bit I have to poke to get it back the way it was. The buttons and layout I can change around. But the portrait location, 3d portraits and target portrait?

Last edited by Poddli : 11-15-07 at 08:40 AM.
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11-15-07, 08:42 AM   #7
DeTard
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Hmm interesting... do you have any errors in Bugsack? If so, copy and paste them into here. If you can't FIND Bugsack, the command to bring it up is "/bugsack show all"

Are you working from a new Interface and/or WTF folder? I'm wondering if you are having a savedvariable conflict somewhere....
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11-15-07, 08:45 AM   #8
Poddli
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Oki, followed the link to the duf editing pointers. I have the feeling I am being dense here, but when it says ...

to open discord options type /discordunitframes or /duf

fix 1. "Looking at $ut"
Fix: Click on the "Target" box at the upper right of DuF options window
Click "Special"
Click "[8] Model ToT" in the left column
Change "Looking at $ut" to "Looking at $tn"
Press "Enter" to update change.
... step one, two, three are fine. But for the life of me I can't see a "Special" button there. What am I missing?

Also, great job Detard. I'm truly happy that Mazzle hasn't been forgotten.
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11-15-07, 10:00 AM   #9
nosscire
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Join Date: Oct 2007
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THANK YOU!

And thanks to mazzle for getting involved again and releasing the Core package

Couldn't get this working before, but thanks to you I can once again play WoW (once mazzle, always mazzle eh?).

Just mazzified, so i'm not 100% sur everything works yet, but as for now, it looks great
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11-15-07, 10:03 AM   #10
DeTard
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Works? Who cares if it works so long as it looks great!!! Wait, no. I'm supposed to be using my quiet voice here.

Originally Posted by nosscire
Just mazzified, so i'm not 100% sur everything works yet, but as for now, it looks great
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11-15-07, 10:09 AM   #11
Limeyness
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Join Date: Nov 2007
Posts: 8
Thanks for all the work De, i am 1 problem away from sorted, same issue i have had from the start, no 3d models.
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11-15-07, 10:14 AM   #12
DeTard
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Originally Posted by Limeyness
Thanks for all the work De, i am 1 problem away from sorted, same issue i have had from the start, no 3d models.
Do you get errors? If so, what are they (in either a chat window or Bugsack)
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11-15-07, 10:15 AM   #13
Limeyness
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Join Date: Nov 2007
Posts: 8
Bugsack:

[2007/11/15 08:13:59-129-x1]: MazzleUI-1.1\CustomLibs\ContextMenu.lua:25: attempt to call method 'assert' (a nil value)
AceAddon-2.0-46764 (Ace2):927: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:920>
<in C code>: ?
AceEvent-2.0-49307 (Ace2):266: in function `TriggerEvent'
AceEvent-2.0-49307 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
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11-15-07, 11:08 AM   #14
Cian
A Murloc Raider
Join Date: Sep 2007
Posts: 6
Got mine to work De thanks for the hustle in getting that out. I am sure you can feel all the love from everyone who is now up and running like myself. I appreciate everyone who worked on getting us to an up and running Mazzle.
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11-15-07, 10:15 AM   #15
Curumtiny
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Join Date: Jan 2005
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I want to thank both Detard and Mazzle for the fixes for the Core-UI and the work you both did. I also want to thank Ganders and the other person that also made fixs earlier in the day. I love the Mazzle UI I dread not having it working when patch days come out. What can I say I love little Gnomes!!!
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11-15-07, 11:03 AM   #16
DeTard
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Originally Posted by Curumtiny
I also want to thank Ganders and the other person that also made fixs earlier in the day.
Indeed, Ganders is where I got the fix for the Mazzifier and MazzleUI addons. He also provided a DUF fix too, but I had already found a 2.3-ready redist of DUF by then. Thanks Ganders!
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WoWInterface » AddOns, Compilations, Macros » AddOn Help/Support » Detard's WoW 2.3 Add-On Pack for MazzleUI


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