10-07-09, 09:06 PM | #1 |
power aura import storage
ok so i have been looking around on the web for a big collection of power aura imports for multiple classes and i have found some here and there but i think there needs to be a big collection of all the power aura imports we can find
Ex. Spell/ability *Screenshot Discription: this shows a *insert name here* when *blank blank blank* happens good for *blank blank blank* Import string here also a place for people to ask for help and for people to help each other easily |
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10-07-09, 09:29 PM | #2 |
to get us started
i have a few here that i have gotten from various places around the web some are also mine.
Blessings *no screenshot* This power aura tells you if you dont have a blessing on as a paladin you can add more to the name of the spell to make it a certain type of blessing like Blessing of Kings if you dont have that on it will show it you make it that Import: gcd:bofalse; b:nu0.65490196078431; anim1:nu2; ignoreResting:botrue; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holy_FistOfJustice; size:nu0.37999999523163; torsion:nu0.94999998807907; r:nu0; y:nu11; x:nu0; customname:st; groupany:bofalse; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu44; DurationExpired:bofalse; alpha:nu1; aurastext:st; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu2; sound:nu0; TimeShown:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; InactiveDueToState:botrue; id:nu27; aurastextfont:nu1; HideRequest:bofalse; Active:botrue; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu0.10588235294118; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu6; buffname:stBlessing; Showing:botrue; spec1:botrue; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.CustomDuration:nu0; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.Showing:bofalse; timer.id:nu27; timer.y:nu0; timer.h:nu1; timer.Transparent:bofalse; timer.HideRequest:botrue; timer.enabled:bofalse; timer.x:nu0; timer.Texture:stDefault Seals *No Screenshot* This power aura import tells you if you dont have a seal active can be personalize by adding more then Seal to the spell name good if you arent very good at watching your seals Import: gcd:bofalse; b:nu0; anim1:nu1; ignoreResting:botrue; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_ThunderBolt; size:nu0.37999999523163; torsion:nu0.94999998807907; r:nu0.61960784313725; y:nu36; x:nu0; customname:st; groupany:bofalse; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu44; DurationExpired:bofalse; alpha:nu1; aurastext:st; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; InactiveDueToState:botrue; id:nu25; aurastextfont:nu1; HideRequest:bofalse; Active:botrue; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu0.65490196078431; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:stSeal; Showing:botrue; spec1:botrue; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.CustomDuration:nu0; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.Showing:bofalse; timer.id:nu25; timer.y:nu0; timer.h:nu1; timer.Transparent:bofalse; timer.HideRequest:botrue; timer.enabled:bofalse; timer.x:nu0; timer.Texture:stDefault Righteous Fury *No Screenshot* This power aura import tells you if you dont have Righteous Fury on good for in arenas if you have Imp Righteous Fury for damage reduction as ret or in instance and wondering why your threat sucks Import: gcd:bofalse; b:nu0; anim1:nu1; ignoreResting:botrue; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holy_SealOfFury; size:nu0.37999999523163; torsion:nu0.94999998807907; r:nu0.65490196078431; y:nu-16; x:nu0; customname:st; groupany:bofalse; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu44; DurationExpired:bofalse; alpha:nu1; aurastext:st; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; InactiveDueToState:botrue; id:nu28; aurastextfont:nu1; HideRequest:bofalse; Active:botrue; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu0.058823529411765; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:stRighteous Fury; Showing:botrue; spec1:botrue; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.CustomDuration:nu0; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.Showing:bofalse; timer.id:nu28; timer.y:nu0; timer.h:nu1; timer.Transparent:bofalse; timer.HideRequest:botrue; timer.enabled:bofalse; timer.x:nu0; timer.Texture:stDefault Silenced *No Screenshot* fairly simple import that shows when you are silenced Import: gcd:bofalse; b:nu1; anim1:nu1; ignoreResting:botrue; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Shadow_Teleport; size:nu0.93999999761581; torsion:nu1; r:nu1; y:nu12; x:nu0; customname:st; groupany:botrue; timerduration:nu0; unitn:st; bufftype:nu3; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu32; DurationExpired:bofalse; alpha:nu1; aurastext:stSilence; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; InactiveDueToState:botrue; id:nu6; aurastextfont:nu9; HideRequest:bofalse; Active:bofalse; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu1; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:stsilence; Showing:bofalse; spec1:botrue; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.CustomDuration:nu0; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.Showing:bofalse; timer.id:nu6; timer.y:nu0; timer.h:nu1; timer.ShowOnAuraHide:bofalse; timer.Transparent:bofalse; timer.HideRequest:botrue; timer.enabled:bofalse; timer.x:nu0; timer.Texture:stDefault Stunned *No Screenshot* fairly simple power aura import tells you when your stunned Import: gcd:bofalse; b:nu0; anim1:nu1; ignoreResting:botrue; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Frost_Stun; size:nu0.93999999761581; torsion:nu1; r:nu1; y:nu32; x:nu0; customname:st; groupany:botrue; timerduration:nu0; unitn:st; bufftype:nu3; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu32; DurationExpired:bofalse; alpha:nu1; aurastext:stStunned; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; InactiveDueToState:botrue; id:nu7; aurastextfont:nu9; HideRequest:bofalse; Active:bofalse; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu0.015686274509804; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:stStun; Showing:bofalse; spec1:botrue; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.CustomDuration:nu0; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.Showing:bofalse; timer.id:nu7; timer.y:nu0; timer.h:nu1; timer.ShowOnAuraHide:bofalse; timer.Transparent:bofalse; timer.HideRequest:botrue; timer.enabled:bofalse; timer.x:nu0; timer.Texture:stDefault Sacred Shield *No Screenshot* power aura import that tells you when you have Sacred Shield on yourself can check in Invert to change it to tell you when you need Sacred Shield Import: gcd:bofalse; b:nu0.18823529411765; anim1:nu4; ignoreResting:botrue; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Paladin_BlessedMending; size:nu0.19999998807907; torsion:nu1; r:nu1; y:nu81; x:nu-55; customname:st; groupany:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu21; DurationExpired:bofalse; alpha:nu0.75; aurastext:st; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:botrue; textaura:bofalse; wowtex:bofalse; groupOrSelf:botrue; customsound:st; combat:nu0; InactiveDueToState:botrue; id:nu32; aurastextfont:nu1; HideRequest:bofalse; Active:bofalse; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu0.86666666666667; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:st[53601]; Showing:bofalse; spec1:botrue; begin:nu2; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.CustomDuration:nu0; timer.cents:bofalse; timer.HideLeadingZeros:bofalse; timer.Showing:bofalse; timer.id:nu32; timer.y:nu50; timer.h:nu0.55000001192093; timer.ShowOnAuraHide:bofalse; timer.Transparent:bofalse; timer.HideRequest:botrue; timer.enabled:botrue; timer.x:nu-35; timer.Texture:stDefault Sacred Shield Shield *No Screenshot* tells you when Sacred Shield Procs and gives you the shield that absorbs damage Import: gcd:bofalse; b:nu0.18823529411765; anim1:nu3; ignoreResting:botrue; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Paladin_GaurdedbytheLight; size:nu0.34000000357628; torsion:nu1; r:nu1; y:nu81; x:nu-55; customname:st; groupany:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu5; DurationExpired:bofalse; alpha:nu1; aurastext:st; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:botrue; textaura:bofalse; wowtex:botrue; groupOrSelf:botrue; customsound:st; combat:nu0; InactiveDueToState:botrue; id:nu33; aurastextfont:nu1; HideRequest:bofalse; Active:bofalse; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu0.86666666666667; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:st[58597]; Showing:bofalse; spec1:botrue; begin:nu2; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.CustomDuration:nu0; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.Showing:bofalse; timer.id:nu33; timer.y:nu0; timer.h:nu1; timer.ShowOnAuraHide:bofalse; timer.Transparent:bofalse; timer.HideRequest:botrue; timer.enabled:bofalse; timer.x:nu0; timer.Texture:stDefault These are some of the ones i've found and a few i've made (extremely simple ones are the ones i made) |
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WoWInterface » General Discussion » Class Discussions » power aura import storage |
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