Quantcast Variable position textures - WoWInterface
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
11-18-18, 10:07 PM   #1
ajprax
A Kobold Labourer
Join Date: Nov 2018
Posts: 1
Question Variable position textures

Hi, I'm new to oUF and following along with the commit history here to get up to speed. My design calls for certain status indicators (rest, party leader, combat, etc) to display in a row in a priority order with no space given to absent icons. I've tried anchoring each indicator to the previous, but it seems like "hidden" indicators keep their width.

Is this kind of thing possible out of the box with oUF?

Thanks
  Reply With Quote
 

WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » Variable position textures

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off