I'm trying to make a custom map border, but it will not show up at all in the game.
I believe I have transparency set up correctly in Photoshop
The code isn't that complex...
Code:
local minimapFrame = CreateFrame('FRAME')
local border = Minimap:CreateTexture(nil, 'OVERLAY')
border:SetTexture('Interface\\AddOns\\rcHUD\\mapBorder')
border:SetPoint('TOPLEFT', minimapFrame, 'TOPLEFT')
border:SetPoint('BOTTOMRIGHT', minimapFrame, 'BOTTOMRIGHT')
minimapFrame:SetParent(Minimap)
minimapFrame:SetFrameLevel(1)
minimapFrame:SetAllPoints(Minimap)
minimapFrame:SetBackdrop({
bgFile = "Interface\\AddOns\\rcHUD\\mapBorder",
insets = {left = -4, right = -4, top = -4, bottom = -4},
})
minimapFrame:SetBackdropColor(0,0,0)
I tired setting the border's point to UIParent, and no image is shown stretched across the screen.