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08-17-06, 12:08 PM   #1
sid67
A Cliff Giant
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Join Date: Aug 2006
Posts: 78
Quick SPELLCAST_STOP question...

I'm creating a mod for my warrior and I'm trying to detect when a Buff/DeBuff has been cast on MY target. If I trigger a buff check like UnitIsBuff on the SPELLCAST_STOP event, will the spell be on unit or is there a delay?

On another note, does anyone know the texture/effect for Intimidating Shout? It's not listed on WoWWiki.

SID
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08-19-06, 02:17 PM   #2
Iriel
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Join Date: Jun 2005
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My experience has been that for most situations like this there's an arbitrary delay due to effects like latency. I would recommend that you test it (multiple times) to see if it behaves consistently for this case, since I haven't tried this one myself directly.
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WoWInterface » Developer Discussions » General Authoring Discussion » Quick SPELLCAST_STOP question...

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