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01-12-14, 12:55 PM   #1
Hopelez
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Hope UI

Figured I'd post this here too, in addition to having this up at WoWUIGallery.

So here goes... tell me what you think.



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01-12-14, 04:11 PM   #2
humfras
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While I like simple UIs like yours, I absolutely hate those pixelfonts

I'd prefer the range display closer to the center because it is much more relevant than the boss frames (which are pretty close to the center).

I suggest you filter the buff display at the upper right corner a bit.
E.g. only buffs with a duration > 5 minutes, a different raidbuff tracking etc.

Regarding the Memory usage display:
Get rid of it (e.g. remove that feature from the latency/fps AddOn you're using) because memory usage isn't as important as CPU usage (and using a display for unneeded information is unneeded cpu usage )
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Last edited by humfras : 01-12-14 at 04:18 PM.
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01-12-14, 04:15 PM   #3
Kkthnx
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Im a pixel font lover so I am really interested in this UI. Also I am loving just how it is setup. Everything is very clean simple and across the board the same as everything on the UI. See I think some people tend to use too many fonts and that tends to makes things look off imo. Anyways I hope to see more about this UI. Awesome Job!
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Last edited by Kkthnx : 01-12-14 at 06:43 PM.
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01-12-14, 07:03 PM   #4
Hopelez
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Originally Posted by humfras View Post
While I like simple UIs like yours, I absolutely hate those pixelfonts

I'd prefer the range display closer to the center because it is much more relevant than the boss frames (which are pretty close to the center).

I suggest you filter the buff display at the upper right corner a bit.
E.g. only buffs with a duration > 5 minutes, a different raidbuff tracking etc.

Regarding the Memory usage display:
Get rid of it (e.g. remove that feature from the latency/fps AddOn you're using) because memory usage isn't as important as CPU usage (and using a display for unneeded information is unneeded cpu usage )
Pixelfonts are a personal preference, I for one like them alot. They are a lot clearer, better looking and easier to read for me.

The range display is around the most important things to watch while in a bossfight (cooldowns, raid frames, etc.). I tend to see the range indicator alot more often than the bossframes tbh. Again personal preference.

Buff display is fine for my needs, I don't really keep track of it during combat, except a glance to check if something has procced (that's why I need the stuff with a short time there also). This is again something that I'm used to use. It takes me not more than a glance to see whether I'm missing any of the raidbuffs or not.

I know that the memeory usage is not imporant at all, since all addons use so little of the available amount, but I don't really mind having the info. CPU usage is just as irrelevant tbh, you can throw any addon at me and my CPU wont have any problems with it.

Thanks for the feedback anyways...

Originally Posted by Kkthnx View Post
Im a pixel font lover so I am really interested in this UI. Also I am loving just how it is setup. Everything is very clean simple and across the board the same as everything on the UI. See I think some people tend to use too many fonts and that tends to makes things look off imo. Anyways I hope to see more about this UI. Awesome Job!
Thanks for your kind words. And you will surely be seeing more of this at some point. I've got some changes at works.

Last edited by Hopelez : 01-12-14 at 07:07 PM.
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01-12-14, 07:30 PM   #5
10leej
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Only complaint I have is that the raid frames aren't center but then again that's because of personal preference. regardless great job imo
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02-01-14, 12:41 PM   #6
Hopelez
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I made some small adjustments all around. Also made a semi-big unitframe remake.

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02-02-14, 02:00 PM   #7
Phanx
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I don't mind the off-center unit frames, but many things in that bottom cluster -- the raid frames, the alternate power bar, the range checker -- seem haphazardly placed, with a huge amount of wasted space in between them.

Why are things closer to the sides of the screen than the tops and bottoms? It doesn't seem like enough of a difference in spacing to really be an intentional design decision, but it's enough to be noticable and distracting. It also seems like a lot more spacing than you really need.

There are also some other minor alignment issues: the (unnecessary) FPS/latency/memory display isn't lined up with the chat frame; the world state frame (top center) isn't lined up with the buffs/minimap; the boss frames seem very randomly placed; weapon buffs seem really far from other buffs for no reason.

Other than that, I'd say the combo points being on the far side of the target frame is wrong; they should be closer to the middle so you don't have to glance over there to see them. Those raid frames are way bigger than you need for a rogue (or any other DPS class). The text on your target (?) castbar is not aligned properly and is falling off the bottom of the bar; this doesn't seem intentional, as no text on any other bar is placed that way. That alt power bar just does not match at all; if you're using oUF, skinning it is trivial.

Finally, I see you've rebuffed many suggestions in this thread with what amounts to "well, I like it that way, so too bad!" If you're just using the UI for yourself, that's fine (though it still begs the question of why you would ask for feedback in the first place if you only care about your own personal preference) but if you're planning to release the UI for other people to use, you should have better reasons for why seemingly unnecessary/cluttery/oddly placed items are the way they are than "because I said so", which isn't even a reason at all.
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08-04-16, 12:05 PM   #8
Hopelez
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Ayy! I'm back after having a full year off wow. I revived the UI for Legion, tell me what do you think!


Last edited by Hopelez : 08-04-16 at 12:15 PM.
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08-04-16, 03:52 PM   #9
Wimpface
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Originally Posted by Hopelez View Post
tell me what do you think!
I'd line up the power and buff displays with the unitframes, otherwise I think it's real nice.
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WoWInterface » AddOns, Compilations, Macros » UI Screenshots, Feedback and Design Discussion » Hope UI


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