Quantcast Name Tag (name UNKNOWN) - WoWInterface
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12-29-18, 08:02 PM   #1
GreyFox777
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Join Date: Jan 2017
Posts: 67
Name Tag (name UNKNOWN)

Hello,

anyone was able to help me with name tag?

My problem is:

Some time by joining the party, name of some players show as UNKNOWN (server lag?), but the problem is, it stays and won't be refreshing until reload UI.

Here is my tag code:

Code:
tags['lumen:reactionname'] = function(unit)
        local playerName = UnitName(unit) or ""
        local color
        if UnitIsPlayer(unit) then
            local class, key = UnitClassBase(unit)
            color = key and RAID_CLASS_COLORS[class].colorStr or "ffffffff"
        else
            local reaction = UnitReaction(unit,'player') or 5
            local col = FACTION_BAR_COLORS[reaction]
            color = string.format("ff%02x%02x%02x",col.r*255,col.g*255,col.b*255)
        end
        return string.format("|c%s%s",color,playerName)
end
and the code inside the party1.lua
Code:
  core:createNameString(self, font_big, cfg.fontsize - 1, "THINOUTLINE", 80, 29, "LEFT", 130)
...
  self:Tag(self.Name, '[lumen:reactionname]')
  self.Name:SetTextColor(unpack(cfg.colors.health))
...

Last edited by p3lim : 12-30-18 at 02:42 AM. Reason: made the code readable
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12-30-18, 02:41 AM   #2
p3lim
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Which events (if any) do you have registered to go along with that tag?
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12-30-18, 09:31 AM   #3
GreyFox777
A Theradrim Guardian
Join Date: Jan 2017
Posts: 67
Originally Posted by p3lim View Post
Which events (if any) do you have registered to go along with that tag?
Code:
'UNIT_NAME_UPDATE UNIT_CONNECTION UNIT_ENTERING_VEHICLE UNIT_EXITING_VEHICLE GROUP_ROSTER_UPDATE'
these here
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01-02-19, 06:50 PM   #4
p3lim
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Events seem ok to me, the "Unknown" name is indeed a caching/server issue, but it typically resolves itself when the "Unknown" player gets close to you.
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WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » Name Tag (name UNKNOWN)

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