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09-27-07, 04:24 AM   #1
stillklinge
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Too stupid for stopcasting macro!

I just decided I'd fight latency with Quartz and /stopcasting macros just to find out I was completely unable to.
So far, I am working with /castsequence macros, so I wanted to introduce the following changes:

/cast instantantcastspell1
/stopcasting
/cast spell2
/stopcasting
........
/wand enemy to death

Please assume I used the correct terms in my real macro.

What actually happens when I start this macro is that the first spell starts, gets interrupted, a few error messages later I wand. Wooohooo! Amazing!

Would it be possible that after instant cast spells there shouldn't be a /stopcasting?
Or what else am I doing wrong?

Oh, and now for something completely different!
Right now with /castsequence I use reset=target/combat at the beginning to make sure the macro rotation begins from the start when I switch targets; is there any way to implement this command when I use the simple /cast command?
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09-27-07, 08:03 AM   #2
Seerah
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You have to use

/stopcasting
/castsequence ..........

The way you have it now, it tries to do everything all at once.
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09-27-07, 09:39 AM   #3
stillklinge
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OK, but this way I can't take advantage of /stopcasting BEFORE every single spell.
The reason for this is to have Quartz show you the ideal moment to cast the next spell based on your latency, so you need a /stopcasting between two spells, so /castsequence won't work.
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09-27-07, 01:00 PM   #4
Seerah
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Everytime you click that button it will use /stopcasting - it's part of the macro. Go ahead, test it. Make this macro:

/stopcasting
/castsequence Shadowbolt, Curse of Agony, Shoot (or whatever spells/spelling )

Click it once and you'll start to cast Shadowbolt. Click it again halfway through the cast and it will cancel it and move on to the Curse.

edit: and if I'm wrong (because I don't use /castsequence macros), I'll give you a cookie.
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09-28-07, 02:31 AM   #5
stillklinge
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Goodness, a double-win-situation!
Either I'll get the macro I wanted or a cookie!
I'd prefer the macro though.
Will test it and let you know.
Thanks for your helping hand.
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09-29-07, 07:30 AM   #6
stillklinge
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Send me the cookie, mate - not working, unluckily.
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09-29-07, 10:52 AM   #7
Seerah
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/me hands stillklinge a warm, gooey chocolate chip cookie

Then we'll have to ask the macro gods... Where's Cogwheel?
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09-29-07, 10:57 AM   #8
Cralor
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What specifically do you want the Macro to do?

Click each time for a different spell? = /castsequence

Or do you want it to all go at once? = Not Possible.

I don't know why, but I don't really understand what you really want.
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09-29-07, 10:59 AM   #9
Seerah
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He wants to use /stopcasting with a /castsequence
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09-29-07, 11:00 AM   #10
Cralor
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So, he wants to be able to click the macro so it stops what he is casting, and then do a castsequence?
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10-01-07, 04:33 AM   #11
stillklinge
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Well, actually I want to string a couple of spells together and have a /stopcasting between each of them.
My standard solo-PvE-rotation is
Mindblast, SW:P, Mindflay a few times, then wand.
To fight latency, I'd need a stopcasting before every spell, so that in cooperation with Quartz I would be able to locally terminate the casting of each spell about 100-200ms before it finishes client-sided and save this time.

For this reason, my single cast macros are
/stopcasting
/cast spellname

Works like a charm and helps a lot in instances, since during hard and long fights, you would waste a few seconds due to lag.

Now I would love to see the /stopcasting implemented in my standard macro jsut to save a few ms each time I cast it.
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10-03-07, 08:59 AM   #12
stillklinge
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Sum help, pwetty pwease?
You folks are my last resort!
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10-03-07, 09:42 AM   #13
Takatalvi
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Unhappy

I don't think it's possible to do what i think your saying.
Lemme get this straight, you need
--------------On first click
/stopcasting
/cast spell1
--------------On 2nd click
/stopcasting
/cast spell2
--------------On 3rd click if not casting spell2
/cast Shoot
--------------
Is that it?

I think

# Showtooltip
/stopcasting
/castsequence spell1, spell2, Shoot

Will be your best bet unless you wanna put them all on seperate hot keys.
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10-03-07, 10:28 AM   #14
stillklinge
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Exactly that's what I need.
For some weird reason, the /stopcasting at the very beginning doesn't work.
Will try today another time, maybe I just made a mistake.
Will let you folks know when I have news.
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10-03-07, 11:20 AM   #15
Kaomie
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Originally Posted by stillklinge
Exactly that's what I need.
For some weird reason, the /stopcasting at the very beginning doesn't work.
Will try today another time, maybe I just made a mistake.
Will let you folks know when I have news.
I hope you have not eaten the cookie yet
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10-03-07, 12:01 PM   #16
stillklinge
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I'd cough it up for you!
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10-03-07, 12:23 PM   #17
Kaomie
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Originally Posted by stillklinge
I'd cough it up for you!
This is going to make one happy Seerah
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10-03-07, 04:46 PM   #18
Seerah
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So it works now?
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10-03-07, 05:32 PM   #19
Mazzlefizz
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This is getting exciting! My bet is it's not going to work. I'll put down two m&m's and a piece of pie.
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10-04-07, 03:10 AM   #20
stillklinge
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Real life, if any of you remembers what that is (I had a hard time feeling comfy as well ) caught me yesterday, so no time for play.
I bet a fresh cookie though it won't work - tried it before, but I'm unsure whether I blew global cooldown by aborting too soon or not.
The /stopcasting /castsequence solution is actually too sexy to work though.
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