We got simple MerchantRepairItemButton in Blizard MerchantFrame.lua, and this button got Layer with Texture, but without name.
Code:
<Button name="MerchantRepairItemButton">
<Size x="36" y="36"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="MerchantRepairAllButton" relativePoint="LEFT" x="-2" y="0"/>
</Anchors>
<Layers>
<Layer level="BORDER">
<Texture file="Interface\MerchantFrame\UI-Merchant-RepairIcons">
<TexCoords left="0" right="0.28125" top="0" bottom="0.5625"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnter>
...
</OnEnter>
<OnClick>
...
</OnClick>
</Scripts>
<PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
</Button>
I spend a few hours to trying figure out how to change this Texture without knowing it's name, but no luck
Maybe someone can help me here. I will very appreciate for your advice.