Hi, ive got a lot of bugs when im entering mine at garrison.
It happends all the time, so its not 1 time problem
2nd. any1 else got problems with skada? its not collecting data when u check to keep only boss fights...
13537x ...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:895: ...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:159: attempt to index field '?' (a nil value)
[C]: ?
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:895: in function `CalculateMinimapIconPositions'
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:792: in function `UpdateMinimapIconPositions'
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1129: in function `OnUpdate'
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1292: in function <...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1291>
Locals:
self = <table> {
IconsOnEdge_GroupChangeCallbacks = <table> {
}
GetIconAssociation = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:944
CalculateMinimapIconPositions = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:887
AllWorldMapsHidden = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1164
RemoveIconFromMinimap = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:624
TargetMinimapChanged_Callbacks = <table> {
}
PlaceIconOnMinimap = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:539
SetEdgeRangeMultiplier = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:948
ComputeDistance = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:177
IconsOnEdge = <table> {
}
OnShow = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1132
GetUnitPosition = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:324
GetDirectionToIcon = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:924
IconsOnEdgeChanged = false
PlaceIconOnWorldMap = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1044
GetNumFloors = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:409
GetMapInfo = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:416
GetMapFilename = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:432
UpdateMinimapIconPositions = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:789
GetCurrentPlayerPosition = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:369
DumpNewIconsCache = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1028
MinimapIconCount = 1
EdgeRangeMultiplier = <table> {
}
SetTargetMinimap = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:987
HarvestedMapData = <table> {
}
processingFrame = <unnamed> {
}
GetVersion = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:55
Minimap = Minimap {
}
GetEdgeRangeMultiplier = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:977
WorldMapVisible = false
OnUpdate = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1120
AssociateIcon = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:936
minimapOutside = false
Register_TargetMinimapChanged_Callback = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1017
ContinentList = <table> {
}
Register_OnEdgeChanged_Callback = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:982
MinimapUpdateMultiplier = 1
OnHide = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1157
MinimapIcons = <table> {
}
TranslateWorldMapPosition = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:247
OnEvent = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1074
GetMapID = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:398
DefaultEdgeRangeMultiplier = 1
IsIconOnEdge = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:920
GetDistanceToIcon = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:913
ForceNextUpdate = false
LastPlayerPosition = <table> {
}
IconAssociations = <table> {
}
RemoveAllMinimapIcons = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:644
}
reset = nil
fullUpdateCrashed = true
fullUpdateThread = <function> defined =[C]:-1
CalculateMinimapIconPositions = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:811
resetFullUp