When a scale is set in the initialconfiguration of a secure groupheader unit button it affects the button, but not the header.
Lua Code:
"oUF-initialConfigFunction", ([[
self:SetWidth(%d)
self:SetHeight(%d)
self:SetScale(%f)
]]):format(110,26,0.5)
The result is sth like this:
0.5 scale:
http://imgur.com/a/OWWvn
0.8 scale:
http://imgur.com/a/ifeUa
1 scale:
http://imgur.com/a/PrqBh
1.25 scale: (header does not even fit all the unit buttons!)
http://imgur.com/a/1mdHn
The header resize calculation works of the unit button width/height (
https://github.com/tomrus88/Blizzard...aders.lua#L231), but for whatever reason it is ignoring the scale of the button resulting in a way to large unit header on low scale values and to low size if the scale is > 1.
This destroys all offsets since it only works for scale 1 properly.