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12-16-11, 09:05 AM   #1461
Aftermathhqt
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Originally Posted by feraldrood View Post
nope. using stuf unit frames


combat shot:

http://postimage.org/image/g6ym9jduh/

ignore frames on left side, i dont even know what those are lol.
also the raidframes are temporary
red bar in the middle is threat bar
Too bad, then i chould had helped you with mouse over with portraits^
 
12-16-11, 12:09 PM   #1462
Lily.Petal
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The UF's to the left are the Tanks and their target, and targettarget. It's part of Stuf Raid and can disable it.

I personally prefer using a different raid frames from Stuf's mainly because the auras buffs debuffs are hard to handle and a lot of things that I wish it could do :P

I think your cast bar should be a few pixels below the Player UF since you have quite a bit of space right there to utilize, instead of trying to force it together with the frame itself, or in the middle between the target and player since nothing is there as well with the casting name/time above or below it (for healers).

I also still think that your buff debuffs should be the same height as your UF's, or the same height as the debuffs over your target.

You've been working on your UI for quite some time it's coming together really nicely!

Originally Posted by feraldrood View Post
nope. using stuf unit frames

combat shot:

http://postimage.org/image/g6ym9jduh/

ignore frames on left side, i dont even know what those are lol.
also the raidframes are temporary
red bar in the middle is threat bar
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12-16-11, 04:00 PM   #1463
Landrell
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Something I've been toying around with for some time now. I'm having a hard time with the UF's, there's just something about them that's throwing me off and I can't place it. I've tried oUF_dimglass because it was easy to use and had a configurable lua file I could understand. I switched back to Nivaya, even though it's way out of date, it still works fine. C&C always welcome.
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12-16-11, 04:16 PM   #1464
Epiphany17
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Originally Posted by feraldrood View Post
ahoy!

love the unitframes Epiphany17.
looks like your action button skin is fine, but the image is too big.. not sure how to fix but maybe in lua under "iconsize"
That's what I tried at first, but it was just another addon messing with it ^-^; I took it out, and everything went back to normal! (It made the Blizzard button frame better, and I don't see it anyways, not sure why it was in there XD)

And I really, REALLY love those UFs

And thanks Neri <3 I'm still toying with them, I may do a hybrid of the original and what I have now. But it'll have to wait as I'm leaving tomorrow to fly up to Michigan for an early Christmas with my Moms side of the family

Landrell, I always love your UIs :3
 
12-16-11, 07:00 PM   #1465
Landrell
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Originally Posted by Epiphany17 View Post
That's what I tried at first, but it was just another addon messing with it ^-^; I took it out, and everything went back to normal! (It made the Blizzard button frame better, and I don't see it anyways, not sure why it was in there XD)

And I really, REALLY love those UFs

And thanks Neri <3 I'm still toying with them, I may do a hybrid of the original and what I have now. But it'll have to wait as I'm leaving tomorrow to fly up to Michigan for an early Christmas with my Moms side of the family

Landrell, I always love your UIs :3
Thanke! Any chance you're going to be releasing your new WIP UF's soon? I love the look of them and would like to pit them up against my current UI.
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12-16-11, 08:16 PM   #1466
Epiphany17
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Originally Posted by Landrell View Post
Thanke! Any chance you're going to be releasing your new WIP UF's soon? I love the look of them and would like to pit them up against my current UI.
I'm leaving tomorrow for a trip DX And I'll probably be changing them when I get back :s
 
12-17-11, 08:57 AM   #1467
zork
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I searched for new animations today. And found one that nealy made my eyes pop out.

New animations:


Thus I'm now sitting at
http://i.imgur.com/fk5Dd.jpg

Raidshot from two days ago:
http://i.imgur.com/Sy8FW.jpg

The animation on the ball of stone with fire inside is simply amazing. Those stones move around all the time. Looks pretty darn awesome.
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Last edited by zork : 12-17-11 at 09:00 AM.
 
12-17-11, 10:24 AM   #1468
Aftermathhqt
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Originally Posted by zork View Post
I searched for new animations today. And found one that nealy made my eyes pop out.

New animations:


Thus I'm now sitting at
http://i.imgur.com/fk5Dd.jpg

Raidshot from two days ago:
http://i.imgur.com/Sy8FW.jpg

The animation on the ball of stone with fire inside is simply amazing. Those stones move around all the time. Looks pretty darn awesome.
Nice Zork! some things that you should fix is; Skinning the chat, tooltip
 
12-17-11, 02:51 PM   #1469
Flockrock
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Originally Posted by zork View Post
I searched for new animations today. And found one that nealy made my eyes pop out.

Thus I'm now sitting at
http://i.imgur.com/fk5Dd.jpg

Raidshot from two days ago:
http://i.imgur.com/Sy8FW.jpg

The animation on the ball of stone with fire inside is simply amazing. Those stones move around all the time. Looks pretty darn awesome.
Hey Zork! Das auf der rechten Seite gefällt mir, aber beim linken könnten die schwarzen Steine etwas weniger sein, so sieht man den Orb nicht ganz leuchten.
Mach weiter so
 
12-18-11, 06:14 AM   #1470
Nerielle
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Unf. Love love love the UFs, Landrell! I actually prefer that style more than anything!
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12-18-11, 09:49 AM   #1471
Aftermathhqt
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My new Raid Frames! Just had to ninja does Role Icons zork! (a)



New pic ;D


Last edited by Aftermathhqt : 12-22-11 at 05:47 AM.
 
12-23-11, 08:51 AM   #1472
Blinky12
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Thinking about making a new UI again based off one of my old screenshots. Which do you prefer?



or

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12-23-11, 11:00 AM   #1473
zork
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Don't try to make an interface for anyone but yourself unless you get paided for it.

Thus: Which one do you prefer? But to give feedback. I like both and prefer neither.
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Last edited by zork : 12-23-11 at 11:02 AM.
 
12-23-11, 11:21 AM   #1474
Haleth
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It's nice, but I'm not a fan of the thick unitframes. It's too "IN YOUR FACE" in my opinion.

Zork's advice is true, I should follow it more often myself too
 
12-23-11, 09:47 PM   #1475
Blinky12
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Originally Posted by zork View Post
Don't try to make an interface for anyone but yourself unless you get paided for it.

Thus: Which one do you prefer? But to give feedback. I like both and prefer neither.
Thanks for the reply, in that case i will probably end up starting with either as a base and seeing what happens.

Originally Posted by Haleth View Post
It's nice, but I'm not a fan of the thick unitframes. It's too "IN YOUR FACE" in my opinion.

Zork's advice is true, I should follow it more often myself too
I quite like them, i have a much bigger monitor now and i prefer going for something different with unitframes. They also seemed to work really well in PvP which is what I am going to focus on. I think ill probably end up with somehting completely different anyway. :P Thanks for the reply.


That said, I think personally i prefer the first one although it completely copied them off Kwi, who made the first UI that go me into designing UI's.
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12-25-11, 03:33 PM   #1476
Kapone
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Reborn gets reborn ^^

Have spent around 28-32 working hours on this ui and still its a ripp of but i took my time and looked for other textures that was made for the reborn ui.
for moust of the textures i had to make the overlayers myself and being a total noob at photoshop dosent anything esier.



Last edited by Kapone : 12-26-11 at 07:59 PM.
 
12-27-11, 03:14 AM   #1477
sakurakira
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Originally Posted by Kapone View Post
Have spent around 28-32 working hours on this ui and still its a ripp of but i took my time and looked for other textures that was made for the reborn ui.
for moust of the textures i had to make the overlayers myself and being a total noob at photoshop dosent anything esier.

<IMG SNIP>
Well that's certainly different. I like what you did with the buffs/debuffs on the unitframes. I think the only thing missing is a good buttonfacade/masque skin to go along with your frame look.
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12-27-11, 09:21 AM   #1478
Kapone
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Originally Posted by sakurakira View Post
Well that's certainly different. I like what you did with the buffs/debuffs on the unitframes. I think the only thing missing is a good buttonfacade/masque skin to go along with your frame look.
Thanks for comment =) been waiting for some one too comment for 3 days almost xD.
Forgot too tell that i made i little slip up on the party debuffs and they got moved a little because i used moveeverything in combat too move the extra boss health frame. Last night i was finishing a font too add åäö áà ó and so on by hand =/.
When i went too bed i figured a nice bufffaced and as you say a new buttonfaced that's kinda scifi but still so you can play with it for at least a year.

Will post a updated picture update asap =)
 
12-27-11, 03:27 PM   #1479
Kapone
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here it is.
i cannot spott anything on my ui now that didnt get a change.
 
12-27-11, 05:40 PM   #1480
Epiphany17
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I feel like doing an Aftermath inspired UI. Or at least something without a pixel font, for once, and those delicious borders.

But I got my wisdom teeth taken out today <-< So now I'll just have to let the ideas stew for a bit...
 

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