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09-19-18, 03:00 AM   #1
Gilsuk
A Murloc Raider
Join Date: Sep 2018
Posts: 4
Auras cooldown counts problem

I'm trying to hide spiral cooldown texture on aura icons, but want to remain count text

I use this code

Lua Code:
  1. Auras.PostCreateIcon = function(_, button)
  2.  
  3.     if not button.count then return end
  4.  
  5.     button.count:SetPoint("BOTTOM")
  6.     button.count:SetTextColor(1,1,0)
  7.     button.count:SetFont(GameFontNormal:GetFont(), 8)
  8.  
  9.     --button.cd:SetAlpha(0)
  10. end

Above code is definitely executed and does not occur errors. But, Nothings changed in the game
I have no idea Why count objects are not affected by the code above

Lua Code:
  1. button.cd:SetAlpha(0)
This set alpha 0 to count. so Cooldown texts can't be seen also

Lua Code:
  1. button.count:SetParent(button)
Does not help.

How can I edit cooldown count text?
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09-19-18, 06:51 AM   #2
zork
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Auras have the disableCooldown attribute.
https://github.com/oUF-wow/oUF/blob/.../auras.lua#L19

*edit* Ohhh by count text you do not mean the aura stack counter but the actual duration timer text.

You can use button.cd:SetDrawSwipe(false) instead then.

https://github.com/oUF-wow/oUF/issues/447
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Last edited by zork : 09-19-18 at 06:55 AM.
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09-19-18, 09:22 AM   #3
Gilsuk
A Murloc Raider
Join Date: Sep 2018
Posts: 4
Originally Posted by zork View Post
*edit* Ohhh by count text you do not mean the aura stack counter but the actual duration timer text.
Sorry I'm noob at English sigh... I thought count is same with duration
button.cd:SetDrawSwipe(false) is big helpful.

I found button.cd:SetDrawEdge(false).
This will remove yellow sparks at the edge of cooldown spirals
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WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » Auras cooldown counts problem

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