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09-07-08, 03:10 PM   #1
Metzerott
A Murloc Raider
 
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oUF_Circle

Link to the oUF_Circle


Updated to Version 1.4

** Now with rotating aggro indicator!!**

This addon makes use of version 1.1 of oUF!

This is a oUF Unit Frame AddOn which was made using the excellent oUF_Caellian Unit Frames (originally based on P3lim work).

This AddOn is a little different in that it uses circles instead of rectangles and the level of transparency is determined by the units health or power.

Why use a circle?

I thought it might be interesting to use a unit frame that actually changes shape depending on the amount of health or power missing. That is as the unit looses health or power the shape of the unit changes from circular to semi circular, etc..

Why mess with the transparency?

The current philosophy of my UI is that I only want information I care about showing. If the target, or my toon is near Max health/power, I don't care. I am only really interested when the unit goes towards zero. As it approaches zero the alpha approaches 1 making the unit more noticeable. The current formula is [1-(min/max)]+.25

What is up with those Castbars?

The castbars should be big and obvious, but still take up a reasonable amount of the screen. I thought I might try (surprisingly enough) a big old circle.

Please let me know what you think!

It works for the following Units:

Player
Target
TargetOfTarget
Focus
Party
Raid

Works well with:

oUF_Banzai
oUF_CombatFeedback
oUF_PowerSpark
oUF_DebuffHighlight
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Last edited by Metzerott : 09-07-08 at 03:17 PM.
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11-06-08, 08:17 PM   #2
Metzerott
A Murloc Raider
 
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Posts: 9
Discontinued

Support this this addon has been discontinued. I am currently working on a new project found HERE.

If you desire changes feel free to post a comment here, or at the oUF_Circle page. I will try to help as best I can, but most of my development time will be devoted to my new project.

Thanks for your interest!

Metz
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WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » oUF_Circle

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