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11-19-14, 08:13 AM   #1
Stevenlandry
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Posts: 49
keep getting this error

1101x nibRealUI\HuD\UnitFrames\Shared.lua:273: attempt to index local 'texture' (a nil value)
nibRealUI\HuD\UnitFrames\Shared.lua:273: in function <nibRealUI\HuD\UnitFrames\Shared.lua:215>
nibRealUI\HuD\UnitFrames\Shared.lua:333: in function <nibRealUI\HuD\UnitFrames\Shared.lua:328>
(tail call): ?
(tail call): ?

Locals:
self = RealUIPlayerFrame {
0 = <userdata>
Combat = <unnamed> {
}
__tags = <table> {
}
PLAYER_ENTERING_WORLD = <function> defined @nibRealUI\Libs\Libs\oUF\ouf.lua:149
Leader = <unnamed> {
}
Resting = <unnamed> {
}
UNIT_HEALTH_FREQUENT = <table> {
}
UNIT_MAXHEALTH = <table> {
}
PLAYER_UPDATE_RESTING = <function> defined @nibRealUI\Libs\Libs\oUF\elements\resting.lua:52
UNIT_POWER_FREQUENT = <function> defined @nibRealUI\Libs\Libs\oUF\elements\power.lua:193
UPDATE_SHAPESHIFT_FORM = <function> defined @nibRealUI\HuD\UnitFrames\Units\Player.lua:265
PostUpdate = <function> defined @nibRealUI\HuD\UnitFrames\Units\Player.lua:265
UNIT_HEAL_ABSORB_AMOUNT_CHANGED = <function> defined @nibRealUI\Libs\Libs\oUF\elements\healprediction.lua:151
PLAYER_REGEN_DISABLED = <function> defined @nibRealUI\Libs\Libs\oUF\elements\combat.lua:52
style = "RealUI"
UNIT_EXITED_VEHICLE = <function> defined @nibRealUI\Libs\Libs\oUF\ouf.lua:38
overlay = <unnamed> {
}
Stats = <table> {
}
UNIT_ABSORB_AMOUNT_CHANGED = <function> defined @nibRealUI\Libs\Libs\oUF\elements\healprediction.lua:151
unit = "player"
GROUP_ROSTER_UPDATE = <function> defined @nibRealUI\Libs\Libs\oUF\elements\leader.lua:53
endBox = <unnamed> {
}
PARTY_LEADER_CHANGED = <function> defined @nibRealUI\Libs\Libs\oUF\elements\leader.lua:53
RaidIcon = <unnamed> {
}
PLAYER_FLAGS_CHANGED = <function> defined @nibRealUI\HuD\UnitFrames\Shared.lua:361
AFK = <unnamed> {
}
RAID_TARGET_UPDATE = <function> defined @nibRealUI\Libs\Libs\oUF\elements\ricons.lua:58
UNIT_MAXPOWER = <function> defined @nibRealUI\Libs\Libs\oUF\elements\power.lua:193
UNIT_DISPLAYPOWER = <function> defined @nibRealUI\Libs\Libs\oUF\elements\power.lua:193
__elements = <table> {
}
UNIT_POWER_BAR_SHOW = <function> defined @nibRealUI\Libs\Libs\oUF\elements\power.lua:193
HealPrediction = <table> {
}
UNIT_FACTION = <table> {
}
UNIT_CONNECTION = <table> {
}
PLAYER_REGEN_ENABLED = <function> defined @nibRealUI\Libs\Libs\oUF\elements\combat.lua:52
UNIT_HEAL_PREDICTION = <function> defined @nibRealUI\Libs\Libs\oUF\elements\healprediction.lua:151
menu = <function> defined @nibRealUI\HuD\UnitFrames\Shared.lua:468
UNIT_ENTERED_VEHICLE = <function> defined @nibRealUI\Libs\Libs\oUF\ouf.lua:38
PvP = <unnamed> {
}
UNIT_POWER_BAR_HIDE = <function> defined @nibRealUI\Libs\Libs\oUF\elements\power.lua:193
Power = <unnamed> {
}
Health = <unnamed> {
}
}
event = "UNIT_POWER_FREQUENT"
unit = "player"
powerType = "ECLIPSE"
powerPer = 1
nibRealUI = <table> {
CreateInnerBG = <function> defined @nibRealUI\Core\Fun.lua:552
SetModuleEnabled = <function> defined @nibRealUI\Core.lua:829
LoadAddOnData_BugSack = <function> defined @nibRealUI\Core\AddonData\BugSack.lua:2
LoadAddOnData_Masque = <function> defined @nibRealUI\Core\AddonData\Masque.lua:3
RegisterModuleOptions = <function> defined @nibRealUI\Config.lua:331
SetUpInitialOptions = <function> defined @nibRealUI\Config.lua:282
GetModuleEnabled = <function> defined @nibRealUI\Core.lua:825
defaultActionBarSettings = <table> {
}
defaultFonts = <table> {
}
RetrieveFont = <function> defined @nibRealUI\Core\Fun.lua:673
ColorShift = <function> defined @nibRealUI\Core\Fun.lua:788
SetDefaultModulePrototype = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
GetSafeVals = <function> defined @nibRealUI\Core\Fun.lua:197
IsEnabled = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:482
LoadAddOnData_DXE = <function> defined @nibRealUI\Core\AddonDat


Sorry for the long post but i dont know what this error is and how to fix it
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11-19-14, 09:48 AM   #2
Gethe
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1. Please read point five.

2. This will be fixed in the next update.
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