Quantcast Hide frames in Raid - WoWInterface
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02-01-19, 02:56 AM   #1
GreyFox777
A Theradrim Guardian
Join Date: Jan 2017
Posts: 67
Hide frames in Raid

Can someone tell how to prevent spawner from load if player are in raid?

have this block of code at the end of my lua file

Code:
oUF:RegisterStyle("Party 1 Frame", create)
oUF:SetActiveStyle("Party 1 Frame")
oUF:Spawn("party1", "MyFrames_Party1Frame")
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02-07-19, 07:56 AM   #2
Lolzen
An Aku'mai Servant
 
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Join Date: Apr 2008
Posts: 36
You could use UnitInRaid, however oUF can handle this for you.

here's an example of party
Lua Code:
  1. local party = self:SpawnHeader(
  2.     nil, nil, 'party,solo',
  3.     'showParty', true,
  4.     'showPlayer', true,
  5.     'showSolo', false,
  6.     'xOffset', 0,
  7.     'yoffset', 0,
  8.     'oUF-initialConfigFunction', [[
  9.         self:SetHeight(19)
  10.         self:SetWidth(70)
  11.     ]],
  12.     'maxColumns', 5,
  13.     'unitsperColumn', 1,
  14.     'columnSpacing', 5,
  15.     'columnAnchorPoint', "TOP"
  16. )
  17. party:SetPoint("BOTTOM", UIParent, 0, 140)

where this is an example for a raidgroup
Lua Code:
  1. local raid = self:SpawnHeader(
  2.     nil, nil, 'raid,party,solo',
  3.     'showPlayer', true,
  4.     'showSolo', false,
  5.     'showParty', false,
  6.     'showRaid', true,
  7.     'xoffset', 7,
  8.     'yOffset', -5,
  9.     'oUF-initialConfigFunction', [[
  10.         self:SetHeight(19)
  11.         self:SetWidth(50)
  12.     ]],
  13.     'groupFilter', '1,2,3,4,5,6,7,8',
  14.     'groupingOrder', '8,7,6,5,4,3,2,1',
  15.     'sortMethod', 'NAME',
  16.     'groupBy', 'GROUP',
  17.     'maxColumns', 8,
  18.     'unitsPerColumn', 5,
  19.     'columnSpacing', 7,
  20.     'columnAnchorPoint', "RIGHT"
  21. )
  22. raid:SetPoint("LEFT", UIParent, 20, 0)

notice 'showRaid' in particular.
I'd suggest to look into other people's layouts to see how they handle party/raid. oUF is VERY flexible.
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02-07-19, 12:29 PM   #3
GreyFox777
A Theradrim Guardian
Join Date: Jan 2017
Posts: 67
so i did it like so but it just doesen't spawn...

Lua Code:
  1. local create = function(self)
  2.     self.unitType = "party"
  3.     self:SetSize(300, 81)
  4.     self:SetPoint("RIGHT", 0, 0)
  5.     self.colors = ns.colors
  6.     self:RegisterForClicks('AnyUp')
  7.  
  8.  
  9.  
  10. -- -----------------------------------
  11. -- > SPAWN UNIT
  12. -- -----------------------------------
  13. oUF:RegisterStyle("Party Frame", create)
  14. oUF:SetActiveStyle("Party Frame")
  15. local party = self:SpawnHeader(
  16.     nil, nil, 'party,solo',
  17.     'showParty', true,
  18.     'showPlayer', true,
  19.     'showSolo', false,
  20.     'xOffset', 0,
  21.     'yoffset', 0,
  22.     'oUF-initialConfigFunction', [[
  23.         self:SetHeight(19)
  24.         self:SetWidth(70)
  25.     ]],
  26.     'maxColumns', 5,
  27.     'unitsperColumn', 1,
  28.     'columnSpacing', 5,
  29.     'columnAnchorPoint', "TOP"
  30. )
  31. party:SetPoint("BOTTOM", UIParent, 0, 140)
  32.  
  33. end

what im douing wrong?

And is there a way to make it just for party1, party2 etc?
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WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » Hide frames in Raid

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