Well to get your uiScale perfect you have to set it to to the outcome of this equation:
If you have a resolution of 1024x768, then your uiScale should be 1.
If you have a resolution of 1280x1024, then your uiScale should be 0.75(etc)
The following macro will automatically determine the optiomal uiScale for you:
Code:
/run SetCVar("useUiScale", 1) SetCVar("uiScale", 768/string.match(({GetScreenResolutions()})[GetCurrentResolution()], "%d+x(%d+)")) SetMultisampleFormat(1)
SetMultisampleFormat(1) is used to disable anti aliasing of textures.