Quantcast Roth UI/oUF_D3Orbs - WoWInterface
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10-31-08, 12:44 PM   #1
A Murloc Raider
Join Date: Aug 2008
Posts: 4
Roth UI/oUF_D3Orbs

Hi there,

I've been wanting to make a small modification to zork's oUF_D3Orbs which can be found here

The modification that I wanted to make is this:
In the standart pack a aura appears around the health orb when being affected by a debuff, as seen in the picture below.

Now instead of that aura, I wanted to apply textures to the statues. For debuff, on the demon, for buffs on the angel. I made the textures for angel and demon

May goal was to have them look like this ingame when buffed/debuffed:

However, I cn't figure out how to do it. I have very basic understanding of LUA but I managed to get the texture to show up on the demon, however, it was behind the actual satue, not in front, and I haven't managed to get a red/golden glow for demon and angel respectively. I talked to zork, the original creator, and he said that he won't do it, but that I could do it. Finding myself incapable of doing it by myself, I hope to get good advice here and a soultion for the problem.

Thanks in advance.

Last edited by Spudnik : 10-31-08 at 01:06 PM.
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WoWInterface » Developer Discussions » Graphics Help » Roth UI/oUF_D3Orbs

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