Hello,
I have more Table.
Exemple:
Code:
Test_Table_Test1 = {};
Test_Table_Test1[1] = {"Value1","Value2"};
Test_Table_Test1[2] = {"VValue1","VValue2"};
Test_Table_Test1[3] = {"VVValue1","VVValue2"};
Test_Table_Retest1 = {};
Test_Table_Retest1[1] = {"ValueX1","ValueX11"};
Test_Table_Retest1[2] = {"ValueX2","ValueX21"};
Test_Table_Retest1[3] = {"ValueX2","ValueX31"};
Test_Table_Othertest1 = {};
Test_Table_Othertest1[1] = {"vValueX1","vValueX11"};
Test_Table_Othertest1[2] = {"vValueX2","vValueX21"};
Test_Table_Othertest1[3] = {"vValueX3","vValueX31"};
Etc...
And i want make a function for read this table but with just one part of tablename in arg.
i have try
Code:
function Read_Table()
Arg1 = "Retest";
Read_Table2(Arg1);
end
function Read_Table2(arg)
local new_name = getglobal("Test_Table_"..arg);
DEFAULT_CHAT_FRAME:AddMessage(new_name[2][1], 1.0, 1.0, 0, 0);
end
But i have no return on chat frame in game, and i dont know how to make.
Thanks for your help
ps: Sorry for my english