So i have a taint issue. After going into a pet battle my target frame becomes tainted and any time i change targets in combat after a petbattle it fires taint errors. The problem is with the new FrameLocks.lua
my code hides and locks out the original bliz targetframe. This new framelocks.lua does this...
----------Local helper functions---------------
local frameName = frame:GetName();
if(not frameName or frameName =="")then
GMError("Frames controlled by FrameLocks must have names.");