Quantcast Added/removed API from live (18414) to build 18566 - Page 2 - WoWInterface
 
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09-15-14, 12:56 AM   #21
Phanx
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Originally Posted by Gello View Post
UnitDistanceSquared is, as it says, the distance from you to the unit, squared. If your friendly target is 50 yards away, UnitDistanceSquared("target") returns 2500. I've not done any debugprofilestop testing on it to tell if it's faster than (x2-x1)^2 + (y2-y1)^2, but it's very likely.
I wonder why they're not doing the final step of that equation to give us 50 instead of 2500? Is there any situation where you'd actually want the squared distance, and wouldn't just be immedately doing (value ^ 0.5) in your code?
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09-15-14, 01:33 AM   #22
Gello
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It's not an answer for why they didn't go the extra step, but if you only want to know if a unit is within/outside X yards, taking the square root of the return isn't necessary. Maybe they decided to skip the last step for efficiency?

In this addon it just checks distance<22500 (150 yards) or 75000 (500 yards). edit: and apparently there may be a need to get a squared return for retards like me who can't work a calculator. 500^2 is 250000.

Last edited by Gello : 09-15-14 at 01:38 AM.
 
09-18-14, 12:37 AM   #23
p3lim
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Changes from 18850 to 18888:

Code:
C_Garrison.GetFollowerPortraitIconIDByID
C_Garrison.GetNumActiveFollowers
C_Garrison.GetShipmentReagentCurrencyInfo
GetMaxRewardCurrencies
GetTutorialsEnabled
IsBreadcrumbQuest
 
09-18-14, 05:00 AM   #24
TOM_RUS
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Originally Posted by Duugu View Post
ClosestGameObjectPosition
ClosestUnitPosition

Uh, these look promissing. But I bet they are related to garrison stuff, hm?
Those now in use in build 18888 by new blizzard addon: Interface\AddOns\Blizzard_Tutorial
 
09-19-14, 12:49 AM   #25
p3lim
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Changes from 18888 to 18898:

Code:
LFDCheckRolesRestricted
LFDPopupCheckRoleSelectionValid
LFDQueueCheckRoleSelectionValid

C_LFGList.GetCategoryInfo
 
09-26-14, 09:12 AM   #26
p3lim
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Changes in 18927:

Code:
C_LFGList.GetCategoryInfo
I guess it got removed by mistake
 
 

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