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08-09-14, 02:08 PM   #1
Gethe
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RealUI beta



All Resolutions - All Classes - All Roles

In order to prepare RealUI for its release, I need your help!! Specifically, I need to know what changes need to be made for your class/spec. I don't play all the classes so I don't know what changes will be necessary for things like the AuraTraker.

Known Issues:
Unit Frames: These are being re-writen and are currently in a rough state.
Skada: Division by zero

Bug Reports
  • Check for errors. If you have any, there will be a red bag icon with the minimap buttons just below the minimap. Post them here in [code] tags.
  • Be as detailed as possible. Include where you were, what you were doing, any other addons you may be using, or anything else that might be relevant to the issue.
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Last edited by Gethe : 09-03-14 at 03:47 PM. Reason: update known issues
 
08-10-14, 01:22 AM   #2
Ordrosh
A Theradrim Guardian
Join Date: Sep 2008
Posts: 69
The Debuff from a glyphed Avengers Shield is lingering on top of the minimap when it should be above the target frame. (see attached image)

Information:
Class: Protection Paladin with Glyph of Dazing Shield
Addons: just Blizzardsstuff and those that came with RealUI Beta

Some Error From Bugsack I got while fighting mobs in the southern half of Gorgorond:
Code:
32x Skada\modules\Debuffs.lua:153: Division by zero
Skada\modules\Debuffs.lua:153: in function <Skada\modules\Debuffs.lua:125>
Skada\modules\Debuffs.lua:215: in function `Update'
Skada\Skada-r567.lua:1842: in function `?'
...faceGrid2\Libs\AceTimer-3.0\AceTimer-3.0-16.lua:41: in function <...faceGrid2\Libs\AceTimer-3.0\AceTimer-3.0.lua:36>

Locals:
self = <table> {
 SetDefaultModuleLibraries = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:398
 Enable = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:325
 NewModule = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:266
 Update = <function> defined @Skada\modules\Debuffs.lua:214
 EnableModule = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:363
 modules = <table> {
 }
 GetModule = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:241
 IterateEmbeds = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:473
 IsModule = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:248
 defaultModuleLibraries = <table> {
 }
 SetEnabledState = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:455
 baseName = "Blizzard_CombatLog"
 enabledState = true
 scanned = true
 defaultModuleState = true
 moduleName = "Buff uptimes"
 GetName = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:310
 metadata = <table> {
 }
 Disable = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:345
 IterateModules = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:468
 name = "Skada_Buff uptimes"
 SetDefaultModulePrototype = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
 IsEnabled = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:482
 orderedModules = <table> {
 }
 SetDefaultModuleState = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:418
 DisableModule = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:381
}
win = <table> {
 changed = false
 metadata = <table> {
 }
 selectedset = "current"
 dataset = <table> {
 }
 selectedmode = <table> {
 }
 bargroup = SkadaBarWindowSkada {
 }
 db = <table> {
 }
 usealt = true
 display = <table> {
 }
 history = <table> {
 }
}
set = <table> {
 healingabsorbed = 0
 _playeridx = <table> {
 }
 dispells = 0
 ccbreaks = 0
 time = 0
 interrupts = 0
 damage = 3925
 players = <table> {
 }
 deaths = 0
 mobs = <table> {
 }
 mobtaken = 3925
 healing = 0
 starttime = 1407649904
 power = <table> {
 }
 overhealing = 0
 shielding = 0
 name = "Current fight"
 mobname = "Heartsting Pollinator"
 damagetaken = 0
 mobhdone = 0
 last_action = 1407649904
 mobdone = 0
}
updatefunc = <function> defined @Skada\modules\Debuffs.lua:125
And 2 minor change requests:
a) put the Garison minimap button with the other minimap buttons please, maybe make it visible for a short while when/if it would flash, if that is possible
b) bartenders cooldown overlay is a bit to bright at least for my tastes and its cooldown doesn't seem to be that reliable, but that prolly is just the lagging server

Edit 1: After playing in an area that was a little more crowded I think its all debuffs that end up in the upper left corner, additionally they cover each other as if they are all anchored to the top left most point of uiparent. (seen Frostbolt, Frozen Orb, Censure (Judgement from Seal of Truth) and Execution Sentence up there so far.

Edit 2: The descriptive Texts in the rewards section of both the quest accept and quest hand in frames are too dark. (see lower half of the 2nd image)

Edit 3: And another error, might be related to Edit 2 or to this:
Noticed that the highlighting for the selected questreward is not showing up, selecting itself and then finishing the quest still works fine though. Quests I noticed this on were 2 of the Wanted: ... Quests in Talador on the alliance side (the bird and the riverbeast one, forgot the names sorry)
anyway this is what bugsack caught:
Code:
14x Aurora\aurora-6.0.lua:2084: attempt to index field '?' (a nil value)
Aurora\aurora-6.0.lua:2084: in function <Aurora\aurora.lua:2082>
Aurora\aurora-6.0.lua:2089: in function <Aurora\aurora.lua:2088>
[C]: in function `SetPoint'
FrameXML\QuestInfo.lua:12: in function `QuestInfoItem_OnClick'
[string "*:OnClick"]:9: in function <[string "*:OnClick"]:1>

Locals:
self = QuestInfoItemHighlight {
 0 = <userdata>
 SetPoint = <function> defined =[C]:-1
}
clearHighlight = <function> defined @Aurora\aurora.lua:2082
r = 0.96
g = 0.55
b = 0.73
And one more for Bartender:
The Cooldown overlay ignores the visible state of the bar, only noticed that during combat not sure if it shows up out of combat (see image 3)
Attached Thumbnails
Click image for larger version

Name:	avengers shield daze debuff.png
Views:	554
Size:	66.4 KB
ID:	8168  Click image for larger version

Name:	quest frame.png
Views:	571
Size:	212.9 KB
ID:	8169  Click image for larger version

Name:	bartender cd overlay.png
Views:	496
Size:	50.6 KB
ID:	8170  

Last edited by Ordrosh : 08-10-14 at 03:42 AM. Reason: Sorting the edits differently and adding another error
 
08-11-14, 02:53 PM   #3
Gethe
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Originally Posted by Ordrosh View Post
<snip>
Thanks for the reports. I have an update in the works that will fix most of these.

The Garrison button is a tough one, and i'm not really satisfied with where it's at. That said, I don't think putting it with the other minimap buttons would be a good solution considering the impact it will have in WoD. I have tried to have it hidden by default, but the pulse animation is somehow preventing it from being shown again.

The Skada error is a result of tighter asserts in the code for beta, and will not be present on live. Due to this, it is unlikely to be fixed.
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08-11-14, 03:53 PM   #4
Haleth
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The quest stuff is being worked on
 
08-12-14, 02:02 AM   #5
karigi
A Murloc Raider
 
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My chat keeps getting spammed with Map: WORLD_MAP_UPDATE


edit:
I see you posted something about skins and I figure this falls under that category, but I figured I'd mention anyway.

Last edited by karigi : 08-12-14 at 02:14 AM.
 
08-12-14, 10:47 AM   #6
Gethe
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Originally Posted by karigi View Post
My chat keeps getting spammed with Map: WORLD_MAP_UPDATE


edit:
I see you posted something about skins and I figure this falls under that category, but I figured I'd mention anyway.
Oops, forgot to remove some debug prints. I've re-uploaded beta2, just copy over !Aurora and nibRealUI.

Please see the OP about bug reports. What you have here is not much to go on, especially since I'm not getting them.
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Knowledge = Power; Be OP

 
09-07-14, 09:58 AM   #7
LonghornsER
A Defias Bandit
 
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Exclamation

This error occurs when i fight agianst a Lumbering Ancient, and get a Chattext warning :
Code:
MSTB: Error with event merge; failed for evebnt with stats: OUTGOING_ABSORB nil Lumbering Ancient WARRIOR
Including this taint/loop LUA error:
Code:
Message: Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:661: attempt to perform arithmetic on field 'amount' (a boolean value)
Time: 09/07/14 17:51:29
Count: 2281
Stack: Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:661: in function <Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:618>
Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1238: in function <Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1226>

Locals: numEvents = 139
currentProfile = <table> {
 normalFontSize = 20
 critFontName = "Friz Quadrata TT"
 critOutlineIndex = 2
 scrollAreas = <table> {
 }
 normalFontName = "Friz Quadrata TT"
 normalOutlineIndex = 2
 creationVersion = "5.7.131"
}
unmergedEvent = <table> {
 damageType = 1
 class = "WARRIOR"
 eventType = "OUTGOING_ABSORB"
 name = "Lumbering Ancient"
 amount = true
 eventMerged = true
}
doMerge = true
(for index) = 3
(for limit) = 139
(for step) = 1
i = 3
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 1 = <table> {
 }
 2 = <table> {
 }
}
(for control) = 1
_ = 1
mergedEvent = <table> {
 damageType = 1
 isCrit = false
 class = "WARRIOR"
 eventType = "OUTGOING_ABSORB"
 numMerged = 2280
 numCrits = 0
 name = "Lumbering Ancient"
 amount = false
 eventMerged = true
}
(*temporary) = 0
(*temporary) = true
(*temporary) = "OUTGOING_ABSORB"
(*temporary) = nil
(*temporary) = "Lumbering Ancient"
(*temporary) = "WARRIOR"
(*temporary) = "attempt to perform arithmetic on field 'amount' (a boolean value)"
unmergedEvents = <table> {
 1 = <table> {
 }
 2 = <table> {
 }
 3 = <table> {
 }
 4 = <table> {
 }
 5 = <table> {
 }
 6 = <table> {
 }
 7 = <table> {
 }
 8 = <table> {
 }
 9 = <table> {
 }
 10 = <table> {
 }
 11 = <table> {
 }
 12 = <table> {
 }
 13 = <table> {
 }
 14 = <table> {
 }
 15 = <table> {
 }
 16 = <table> {
 }
 17 = <table> {
 }
 18 = <table> {
 }
 19 = <table> {
 }
 20 = <table> {
 }
 21 = <table> {
 }
 22 = <table> {
 }
 23 = <table> {
 }
 24 = <table> {
 }
 25 = <table> {
 }
 26 = <table> {
 }
 27 = <table> {
 }
 28 = <table> {
 }
 29 = <table> {
 }
 30 = <table> {
 }
 31 = <table> {
 }
 32 = <table> {
 }
 33 = <table> {
 }
 34 = <table> {
 }
 35 = <table> {
 }
 36 = <table> {
 }
 37 = <table> {
 }
 38 = <table> {
 }
 39 = <table> {
 }
 40 = <table> {
 }
 41 = <table> {
 }
 42 = <table> {
 }
 43 = <table> {
 }
 44 = <table> {
 }
 45 = <table> {
 }
 46 = <table> {
 }
 47 = <table> {
 }
 48 = <table> {
 }
 49 = <table> {
 }
 50 = <table> {
 }
 51 = <table> {
 }
 52 = <table> {
 }
 53 = <table> {
 }
 54 = <table> {
 }
 55 = <table> {
 }
 56 = <table> {
 }
 57 = <table> {
 }
 58 = <table> {
 }
 59 = <table> {
 }
 60 = <table> {
 }
 61 = <table> {
 }
 62 = <table> {
 }
 63 = <table> {
 }
 64 = <table> {
 }
 65 = <table> {
 }
 66 = <table> {
 }
 67 = <table> {
 }
 68 = <table> {
 }
 69 = <table> {
 }
 70 = <table> {
 }
 71 = <table> {
 }
 72 = <table> {
 }
 73 = <table> {
 }
 74 = <table> {
 }
 75 = <table> {
 }
 76 = <table> {
 }
 77 = <table> {
 }
 78 = <table> {
 }
 79 = <table> {
 }
 80 = <table> {
 }
 81 = <table> {
 }
 82 = <table> {
 }
 83 = <table> {
 }
 84 = <table> {
 }
 85 = <table> {
 }
 86 = <table> {
 }
 87 = <table> {
 }
 88 = <table> {
 }
 89 = <table> {
 }
 90 = <table> {
 }
 91 = <table> {
 }
 92 = <table> {
 }
 93 = <table> {
 }
 94 = <table> {
 }
 95 = <table> {
 }
 96 = <table> {
 }
 97 = <table> {
 }
 98 = <table> {
 }
 99 = <table> {
 }
 100 = <table> {
 }
 101 = <table> {
 }
 102 = <table> {
 }
 103 = <table> {
 }
 104 = <table> {
 }
 105 = <table> {
 }
 106 = <table> {
 }
 107 = <table> {
 }
 108 = <table> {
 }
 109 = <table> {
 }
 110 = <table> {
 }
 111 = <table> {
 }
 112 = <table> {
 }
 113 = <table> {
 }
 114 = <table> {
 }
 115 = <table> {
 }
 116 = <table> {
 }
 117 = <table> {
 }
 118 = <table> {
 }
 119 = <table> {
 }
 120 = <table> {
 }
 121 = <table> {
 }
 122 = <table> {
 }
 123 = <table> {
 }
 124 = <table> {
 }
 125 = <table> {
 }
 126 = <table> {
 }
 127 = <table> {
 }
 128 = <table> {
 }
 129 = <table> {
 }
 130 = <table> {
 }
__________________
Regards:
Longhorns
Earthen Ring / Darkmoon Faire
-----------------------------------------------------------------------------------------------------
Always Remember: A Newbie is someone that calls an other new player a Newbie, because
he/she forgot that he/she started to play the game him/her self for the first time also ones.

-----------------------------------------------------------------------------------------------------
 
09-07-14, 08:07 PM   #8
Gethe
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Originally Posted by LonghornsER View Post
This error occurs when i fight agianst a Lumbering Ancient, and get a Chattext warning :
<snip>
Since this affects more than just RealUI, I posted a link in this thread with an updated version.
__________________
Knowledge = Power; Be OP

 
09-08-14, 08:29 AM   #9
Gardorian
A Deviate Faerie Dragon
Join Date: Sep 2014
Posts: 10
Bartender Config Problem

Hey,
first off, amazing work, LOVE your UI and I usually Hate packaged UIs
that said, the only thing missing in my life now is conditional bar swapping. Bartender does this, however whenever I uncheck to RealUi Control and press the Advanced Settings Button, or type in /bt, bug sack catches the error listed below
I also wanted to know if this was a RealUi issue, or a Bartender issue and it seems to be bartender, as when I disable all addons and only run BT and type /BT, the error comes up again

Oh an tho I'm guessing it would be practically impossible as you are combining many addons you don't have control over, I would love to see a Global Profiles deal so that I don't have to spend hours reconfiguring my UI from toon to toon

Thank you again for all that you do

51x ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-58.lua:1803: 66AceConfigRegistry-3.0-15:ValidateOptionsTable(): Bartender4.args.bars.args.1.args.state.args.stances.args.berserker.name: expected a string or funcref, got 'nil'
[C]: ?
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:50: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:45>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:187: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:182>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:221: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:259: in function `ValidateOptionsTable'
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:312: in function `app'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-58.lua:1803: in function `Open'
...acenibRealUI\Config\ConfigBar\ActionBars.lua:300: in function `func'
nibRealUI\Config\ConfigBar\GUI.lua:447: in function <nibRealUI\Config\ConfigBar\GUI.lua:447>

Locals:
msg = ": expected a string or funcref, got 'nil'"
errlvl = 9
t = <table> {
1 = "Bartender4"
2 = "args"
3 = "bars"
4 = "args"
5 = "1"
6 = "args"
7 = "state"
8 = "args"
9 = "stances"
10 = "args"
11 = "berserker"
12 = "name"
}
select = <function> defined =[C]:-1
tinsert = <function> defined =[C]:-1
error = <function> defined =[C]:-1
MAJOR = "AceConfigRegistry-3.0"
tconcat = <function> defined =[C]:-1
 
09-08-14, 08:51 AM   #10
LonghornsER
A Defias Bandit
 
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Originally Posted by Gethe View Post
Since this affects more than just RealUI, I posted a link in this thread with an updated version.
Downloaded and Thanks
__________________
Regards:
Longhorns
Earthen Ring / Darkmoon Faire
-----------------------------------------------------------------------------------------------------
Always Remember: A Newbie is someone that calls an other new player a Newbie, because
he/she forgot that he/she started to play the game him/her self for the first time also ones.

-----------------------------------------------------------------------------------------------------
 
09-08-14, 11:14 AM   #11
jeffy162
A Pyroguard Emberseer
 
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@Gardorian:
If you don't have it already, go to WoWAce.com and download and install the latest Ace3 (A: r1112). Install it as a stand-alone. You won't have to do anything (except unzip the file 8^)), just download and install it. See if that cures your problem.
__________________
Ahhhh, the vagueries of the aging mind. Wait.... What was I saying?


Carbonite <----- GitHub main module (Maps ONLY) download link. The other modules are also available on GitHub.
Carbonite-CLASSIC<----- GitHub link to Carbonite Classic. Thanks to ircdirk for this!

Last edited by jeffy162 : 09-08-14 at 11:19 AM.
 
09-10-14, 08:44 AM   #12
Gardorian
A Deviate Faerie Dragon
Join Date: Sep 2014
Posts: 10
Originally Posted by jeffy162 View Post
@Gardorian:
If you don't have it already, go to WoWAce.com and download and install the latest Ace3 (A: r1112). Install it as a stand-alone. You won't have to do anything (except unzip the file 8^)), just download and install it. See if that cures your problem.
Unfortunately, that did not solve it

Code:
57x ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-58.lua:1803: 66AceConfigRegistry-3.0-15:ValidateOptionsTable(): Bartender4.args.bars.args.1.args.state.args.stances.args.berserker.name: expected a string or funcref, got 'nil'
[C]: ?
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:50: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:45>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:187: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:182>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:221: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:231: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:259: in function `ValidateOptionsTable'
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0-15.lua:312: in function `app'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-58.lua:1803: in function `Open'
...acenibRealUI\Config\ConfigBar\ActionBars.lua:300: in function `func'
nibRealUI\Config\ConfigBar\GUI.lua:447: in function <nibRealUI\Config\ConfigBar\GUI.lua:447>

Locals:
msg = ": expected a string or funcref, got 'nil'"
errlvl = 9
t = <table> {
 1 = "Bartender4"
 2 = "args"
 3 = "bars"
 4 = "args"
 5 = "1"
 6 = "args"
 7 = "state"
 8 = "args"
 9 = "stances"
 10 = "args"
 11 = "berserker"
 12 = "name"
}
select = <function> defined =[C]:-1
tinsert = <function> defined =[C]:-1
error = <function> defined =[C]:-1
MAJOR = "AceConfigRegistry-3.0"
tconcat = <function> defined =[C]:-1
 
 

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