Track Item Cooldown if it bugged out? (Not shown CD)
Hey,
currently I using HeroLib to track Cooldown on Items. Sadly sometimes if you press the Item to fast? There is no Cooldown on the Item shown (internaly it has a Cooldown ofc.)
so it always return Cooldown = 0, while it still has Cooldown. is there any way to catch the Event:
"Item is on Cooldown" and put it to variable 1 or 2?