Regarding the blue border texture:
In stuff.lua below line 323 to 325
Lua Code:
if not ret.frame then
ret.frame = CreateFrame("Button", "StuffingBag" .. bag .. "_" .. slot, self.bags[bag], tpl)
end
insert this:
Lua Code:
--Fix 5.4 NewItemTexture
local ni = _G["StuffingBag" .. bag .. "_" .. slot.."NewItemTexture"]
if ni then
ni:SetAlpha(0)
ni:Hide()
end
.
Regarding the "blocked" bug when items are not usable:
If you create a ContainerItemButton out of combat, you can do with it what ever you want.
BUT if you create a new button via CreateFrame dureing combat, it will taint and become non-clickable.