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02-05-07, 09:50 PM   #1
rte
A Murloc Raider
AddOn Author - Click to view addons
Join Date: Aug 2005
Posts: 6
executable vs Python?

Hey folks.

I'm the author of GuildToolS, an addon that allows anyone to display content of the in-game bank on the website.
Up to this point I was using executable to parse the data gathered from the game to html. There are clear advantages and disadvantages for using executable, so latelly I began to think about switching this code to Python.
What do you guys think?
BTW, Python is a scripting language, that is platform-independant, but requires run-time encirounment installed. And yes it is free

Apriciate any feedback
Thanks
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02-06-07, 04:00 AM   #2
Pastamancer
A Deviate Faerie Dragon
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Join Date: Nov 2006
Posts: 17
Go with python. If you decide you still want a .exe, you can always use py2exe (win32) and/or py2app (mac)
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02-06-07, 08:56 AM   #3
rte
A Murloc Raider
AddOn Author - Click to view addons
Join Date: Aug 2005
Posts: 6
wow, that is excelent, I had no idea such a tool existed, thanks a lot for the links
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02-06-07, 09:12 AM   #4
Charkus
A Kobold Labourer
Join Date: Aug 2006
Posts: 1
I'd like it very much if you switched to python - I play WoW on Linux and i've not managed to find a bank addon that doesn't require windows in some way for exporting to our guild website.

I'll be watching your addon with interest
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WoWInterface » Developer Discussions » General Authoring Discussion » executable vs Python?


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