View Bug Report
Constant error, SCT not working, running Beta 4.1
Bug #: 212
File: Scrolling Combat Text
Date: 02-24-06 04:36 AM
By: DSanai
Status: Not a Bug
I'm getting these errors, and SCT isn't scrolling anything. These are occuring as I fight mobs:

Count: 7
Error: Interface\AddOns\sct\sct.lua:819: attempt to call global `SCTGlobalParser_ParseMessage' (a nil value)
--------------------------------------------------
Count: Infinite
Error: Interface\AddOns\sct\sct.lua:630: attempt to call global `SCTGlobalParser_ParseMessage' (a nil value)
--------------------------------------------------
Count: Infinite
Error: Interface\AddOns\sct\sct.lua:666: attempt to call global `SCTGlobalParser_ParseMessage' (a nil value)
--------------------------------------------------
Count: 15
Error: Interface\AddOns\sct\sct.lua:684: attempt to call global `SCTGlobalParser_ParseMessage' (a nil value)
--------------------------------------------------
Count: 10
Error: Interface\AddOns\sct\sct.lua:867: attempt to call global `SCTGlobalParser_ParseMessage' (a nil value)
--------------------------------------------------
Count: 2
Error: Interface\AddOns\sct\sct.lua:789: attempt to call global `SCTGlobalParser_ParseMessage' (a nil value)
--------------------------------------------------
Count: 13
Error: Interface\AddOns\sct\sct.lua:762: attempt to call global `SCTGlobalParser_ParseMessage' (a nil value)
--------------------------------------------------
Count: 3
Error: Interface\AddOns\sct\sct.lua:888: attempt to call global `SCTGlobalParser_ParseMessage' (a nil value)
--------------------------------------------------
Count: 2
Error: Interface\AddOns\sct\sct.lua:732: attempt to call global `SCTGlobalParser_ParseMessage' (a nil value)


This is with a character who had an existing profile. I opened /sct (which worked fine) and Reset to defaults, but the errors continued.

I'm going to have to revert back to the last version prior, because I need SCT. :) Hope this error report is good enough, but if you'd like me to test anything else, I'll save a copy of the beta to return to it if you need me to.

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By: DSanai - 02-24-06 04:43 AM
Never mind... I feel like an idiot.

Normally, one can drop an updated mod into the folder while at the CharSelect screen, but in this case, you added a new LUA file which describes that global variable... and WoW won't load a new file, only ones with the same names as the prior ones. Sigh.

I apologize; so far, everything is working great. I'll keep testing the beta.
By: Grayhoof - 02-24-06 08:39 AM
No Problem =) Glad you figured it out!