View Bug Report
The Overpower message using the Active Skills option is triggering erroneously.
Bug #: 4345
File: Scrolling Combat Text
Date: 03-27-08 07:46 PM
By: Scyion
Status: Confirmed (Working on Fix)
Basically, on my Warrior, I have the Active Skills option turned on. Here's what happens:

1. Active Skills option turned on
2. Target any mob fighting a player.
3. The mob dodges an attack from the player it is fighting.
4. An Overpower message comes up, even though it has not dodged one of my attacks.

This occurs whether or not I am in combat with the mob or not. A good example would be if I am attacking a target that also has a Hunter's pet on it. When the target dodges an attack from the pet, it will give me an "Overpower" message. I'll look at my Overpower button, and it is not usable.

I am not sure if this is particular to just the Overpower ability.

peace

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By: coopo - 03-28-08 06:25 AM
I am having this same issue.

Another example would be myself(warrior) and a rogue target an intended target.

I'm out of melee range but the rogue is attacking. The target dodges the rogue's attack and NOT mine while I have the intended target targeted. 'Overpower' message appears even though I am not the one that caused the target to dodge.

I went into the sct_event_config.lua and added selfonly=1 to the Overpower trigger but the issue still remains.
By: Varthen - 03-28-08 07:08 AM
I also have this problem playing as a warrior.


By: Grayhoof - 03-28-08 10:42 PM
I think I have this fixed on the Ace site if you want to download the latest version from there. I'll have a new release here in a day or two.