Code:
1x Notebook-3.2.0\Notebook.lua:2283: attempt to call method 'SetMultilineIndent' (a nil value)
Notebook-3.2.0\Notebook.lua:2053: in function `OnLoad'
<string>:"*:OnLoad":1: in function <[string "*:OnLoad"]:1>
Locals:
self = NotebookBaseFrame {
0 = <userdata>
}
_thisFrame = NotebookBaseFrame {
0 = <userdata>
}
_notebookPlayerNamePopup = <table> {
button2 = "Cancel"
exclusive = 1
OnShow = <function> @ Notebook\Notebook.lua:272:
button1 = "Accept"
OnHide = <function> @ Notebook\Notebook.lua:279:
text = "Enter name of player to send to:"
hideOnEscape = 1
EditBoxOnEnterPressed = <function> @ Notebook\Notebook.lua:290:
OnAccept = <function> @ Notebook\Notebook.lua:286:
whileDead = 1
timeout = 60
maxLetters = 12
EditBoxOnEscapePressed = <function> @ Notebook\Notebook.lua:294:
hasEditBox = 1
}
_notebookNewTitlePopup = <table> {
button2 = "Cancel"
exclusive = 1
hasWideEditBox = 1
button1 = "Accept"
OnHide = <function> @ Notebook\Notebook.lua:317:
text = "Enter new title for note:"
hideOnEscape = 1
whileDead = 1
EditBoxOnEnterPressed = <function> @ Notebook\Notebook.lua:328:
OnAccept = <function> @ Notebook\Notebook.lua:324:
timeout = 60
maxLetters = 60
OnShow = <function> @ Notebook\Notebook.lua:310:
EditBoxOnEscapePressed = <function> @ Notebook\Notebook.lua:332:
hasEditBox = 1
}
_notebookConfirmRemovePopup = <table> {
button2 = "No"
exclusive = 1
timeout = 60
button1 = "Yes"
text = "Really delete "%s"?"
showAlert = 1
OnAccept = <function> @ Notebook\Notebook.lua:346:
hideOnEscape = 1
sound = "igCharacterInfoOpen"
whileDead = 1
}
_notebookConfirmUpdatePopup = <table> {
button2 = "No"
exclusive = 1
timeout = 60
button1 = "Yes"
text = "Really replace "%s" with the one from %s?"
showAlert = 1
OnAccept = <function> @ Notebook\Notebook.lua:361:
hideOnEscape = 1
sound = "igCharacterInfoOpen"
whileDead = 1
}
_notebookConfirmServerPopup = <table> {
button2 = "No"
exclusive = 1
timeout = 60
button1 = "Yes"
text = "Really send "%s" to %s channel?"
showAlert = 1
OnAccept = <function> @ Notebook\Notebook.lua:376:
hideOnEscape = 1
sound = "igCharacterInfoOpen"
whileDead = 1
}
---