View Bug Report
Various bugs
Bug #: 7776
File: Neuron
Date: 09-09-12 11:28 AM
By: Phaedre
Status: Unconfirmed
Reposting from Google Group and new Ion forums:

Maul,

I didn't know if you wanted me to create a bug for each of the following issues I mentioned in the post in both the Google Group and Ion forum. Just let me know and I'll be happy to create however many individual bugs as you want me to.

Here's the link to the Google Group post so you can get the attached files: Original Google Group post

Here's the text of the original post:


Originally Posted by Draephae (Ret)
THANK YOU, MAUL! I so appreciate the work you and the alpha/beta testers have been doing. I apologize that I'm so late to the game, but I didn't get to do beta for MoP.

I've attached a PDF file with explanation of the issues and screenshots, but here's a quick recap:
  • Initial setup / configuration did not save in a manner recognized by Ion when I logged back in. I looked at the Saved Variable .lua files and could find the information about the bars and buttons
  • Deleting a bar and then creating another bar (defaults the name to the deleted bar) may display a "ghost" bar that is not selectable.
  • Increasing button count for a bar doesn't work via command line /ion add (for me, at least)
  • Adjusting button count via UI doesn't allow text entry of number
  • Adjusting button count via UI of a bar with more than 12 buttons already assigned doesn't work. It either stops at 12, gets confused and shows 0, or will go negative.
  • Unable to change the current state of a bar in config mode via UI (left click). I see no command line syntax to support changing current state.
  • Activating "Button Edit" mode only displays "Edit" and not the button type.
  • Cannot change the button type via UI nor command line (can't find a command for changing it).
  • Due to issues listed above, not sure if Pet and Vehicle/Possess bars are correctly configured.
  • FPS rate is extremely low (and, YES, I tested with the only change being Ion and then Ion and Data_Store).

I apologize if any of this has already been reported. I didn't mention the totem flyout button issue because I saw it was already reported. I fully understand that this is a work in progress (I'm a programmer by trade). I'm providing this info so that Maul will have as much information as he needs as he continues to work on this project.

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By: Phaedre - 09-22-12 08:31 PM
Anyone else having any of the issues listed above?

Maul, what can I do to make this easier for you?