THANK YOU, MAUL! I so appreciate the work you and the alpha/beta testers have been doing. I apologize that I'm so late to the game, but I didn't get to do beta for MoP.
I've attached a PDF file with explanation of the issues and screenshots, but here's a quick recap:
- Initial setup / configuration did not save in a manner recognized by Ion when I logged back in. I looked at the Saved Variable .lua files and could find the information about the bars and buttons
- Deleting a bar and then creating another bar (defaults the name to the deleted bar) may display a "ghost" bar that is not selectable.
- Increasing button count for a bar doesn't work via command line /ion add (for me, at least)
- Adjusting button count via UI doesn't allow text entry of number
- Adjusting button count via UI of a bar with more than 12 buttons already assigned doesn't work. It either stops at 12, gets confused and shows 0, or will go negative.
- Unable to change the current state of a bar in config mode via UI (left click). I see no command line syntax to support changing current state.
- Activating "Button Edit" mode only displays "Edit" and not the button type.
- Cannot change the button type via UI nor command line (can't find a command for changing it).
- Due to issues listed above, not sure if Pet and Vehicle/Possess bars are correctly configured.
- FPS rate is extremely low (and, YES, I tested with the only change being Ion and then Ion and Data_Store).
I apologize if any of this has already been reported. I didn't mention the totem flyout button issue because I saw it was already reported. I fully understand that this is a work in progress (I'm a programmer by trade). I'm providing this info so that Maul will have as much information as he needs as he continues to work on this project.