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By: kittykatmax - 09-12-12 10:37 AM |
And yes, it finally dawned on me to just make a "regular" Ion bar and configure it to possess/vehicle and then place it over the pet bar. I also contacted the STUF author to ask if they could differentiate between class/controllable pets and the vehicle/possess units. |
By: crazyivan - 09-12-12 09:04 PM |
I tried configuring a normal bar but i am still getting blank buttons in the heroic nef fight |
By: NyghtWyng - 09-13-12 12:08 AM |
Make sure that on your Bar States for your Vehicle and Possess bar that you also have Override checked as well. I forget which fight I was in -- might have been one of the battlegrounds -- but it was missing the toolbar even though it was a "vehicle." Checking the "override" option brought up the buttons for it. |
By: kittykatmax - 09-13-12 11:35 AM |
I have override checked. My main bar switches to vehicle/possess when it needs to. It's more a cosmetic thing. My pet bar also appears (STUF unit frame/kgpanel) but no action bars when I'm possessed or in a vehicle, but there are no corresponding action bars so there's this weird blank spot. If you go into config mode you can SEE the correct action bar/buttons, but when you exit config there's nothing. There's no way to disable the possess/vehicle part of the pet unit frame (the STUF addon developer told me it's all shared) and still have a working pet bar for when I actually have a class pet. While I'd rather not have duplicate bars, I can live with it - I just hated the missing spell buttons, so I made a new bar to overlay the pet one and gave it the vehicle/possess function so it doesn't look like something is missing (even though it has no real purpose). Hopefully that makes sense. |
By: kittykatmax - 09-13-12 11:36 AM |
Ah...you meant Crazyivan.../blush |