Lua Code:
@@ -30,6 +30,10 @@ local Update = function(self, event, unit, powerType)
local spec = GetSpecialization()
if spec then
+ if not wsb:IsShown() then
+ wsb:Show()
+ end
+
if (spec == SPEC_WARLOCK_DESTRUCTION) then
local maxPower = UnitPowerMax("player", SPELL_POWER_BURNING_EMBERS, true)
local power = UnitPower("player", SPELL_POWER_BURNING_EMBERS, true)