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Immunity warning
Feature #: 3365
File: Ghost: Recon
Date: 03-20-09 01:10 AM
By: xtoq
Status: Flagged for Future Version
I'm looking to replace some of Necrosis, specifically when your target becomes or is immune to fear. Is there an easy way to implement a warning (preferably audio) if your target is immune to fear (that GR knows about of course)? What I would like is an audio file to play or an icon to pop in the middle of your screen (Ghost: Pulse anyone?) when such immunity is found. This could also be done for immunity to other effects: stun, taunt, silence, etc.

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By: Footrot - 04-02-09 11:17 PM
A very interesting idea. I'm currently finishing up work on a Ghost: Pulse rewrite that allows other authors to write sub-modules to interface with GP. I could use that ability to code an integration with Recon for this purpose.
By: littlebuddha79 - 04-02-10 06:16 PM
I was wondering if it would be possible to add immunities for things like schools of magic as well. It would be awesome if I went to target a mob on my Fire-Mage and got a heads up in the tooltip about it being immune to fire damage, so I could switch over to frost spec while questing in the area with fire immune mobs (ore visa versa).