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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 05-05-22 05:34 PM |
Created: | unknown |
Downloads: | 179,084 |
Favorites: | 598 |
MD5: |
Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.
Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.
Noteworthy Recent Additions:
Supported Units:
File Name |
Version |
Size |
Author |
Date |
Type |
0.0.1 |
604kB |
05-09-22 01:12 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
9.2.1 |
626kB |
totalpackage |
05-04-22 05:31 AM |
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Liarsenic |
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totalpackage |
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07-22-15, 06:49 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 37
Uploads: 0
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Update 2: looks like the latest Masque broke STUF's aura, but not other addons that I have. Any ideas?
Getting error(s) when targeting. When i target myself Code:
Message: Interface\AddOns\Stuf\aura.lua:719: attempt to call method 'Skin' (a nil value) Time: 07/22/15 20:49:34 Count: 2 Stack: [C]: in function `Skin' Interface\AddOns\Stuf\aura.lua:719: in function `b' Interface\AddOns\Stuf\core.lua:1532: in function `CreateUnitFrame' Interface\AddOns\Stuf\core.lua:1253: in function <Interface\AddOns\Stuf\core.lua:1250> [C]: in function `Show' Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73> Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119> Locals: Only logged in to do garrison and stuff for the past days so I cannot tell if it occurs multiple times or if any other errors exist. Update: Buffs and debuffs are missing from my frames.
Last edited by Raynesis : 07-23-15 at 07:43 AM.
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Raynesis |
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07-20-15, 10:47 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 16
Uploads: 0
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Curable Debuff Icon bug for certain classes
I have noticed that the Curable Debuff Icon options for player and party members are not present in the config. menu for some healing classes.
For example it shows up fine for my gnome priest in both shadow and holy and also my druid healer, but is not there for my dwarf resto shaman nor my mist weaver monk. It is a rather minor inconvenience, but I wonder if this issue could be fixed. That big icon on the side of the health bar makes it hard to miss things. Thanks in advance. [EDIT] I *think* I have located the section in the core.lua code that deals with this. I tried it out on my own and so far so good. Could you please verify? The spell id for the shaman class was updated and the section for the monk class was added. Code:
-- spell range setup if CLS == "PALADIN" then Stuf.supportspell = GetSpellInfo(635) elseif CLS == "PRIEST" then Stuf.supportspell = GetSpellInfo(2061) elseif CLS == "DRUID" then Stuf.supportspell = GetSpellInfo(774) elseif CLS == "MAGE" then Stuf.supportspell = GetSpellInfo(475) elseif CLS == "SHAMAN" then Stuf.supportspell = GetSpellInfo(77130) elseif CLS == "MONK" then Stuf.supportspell = GetSpellInfo(115451) end
Last edited by teh_fixerer : 08-25-15 at 05:04 PM.
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teh_fixerer |
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07-16-15, 07:48 PM | ||
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Re: Class Icon, Class-Colored Text Problem.
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totalpackage |
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07-16-15, 07:46 PM | |||
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totalpackage |
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07-15-15, 08:02 PM | |
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Please post bug reproduction reports. During my 2 hour of playing, I found nothing strange.
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totalpackage |
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07-14-15, 08:24 PM | |
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Oh snap! Didn't know about this major release. I'll try to work on an update and have it out by this week.
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totalpackage |
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07-11-15, 06:23 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 3
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I can't seem to figure that out. |
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Mirra |
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07-07-15, 03:01 AM | |
An Aku'mai Servant
Forum posts: 39
File comments: 54
Uploads: 0
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any chance for an update to 6.2?
and a little fix? The Border for "target" doesn´t work right. |
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BabyRay |
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06-29-15, 07:45 AM | |
A Deviate Faerie Dragon
Forum posts: 19
File comments: 15
Uploads: 0
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Error Patch 6.2
This is what I am getting in Patch 6.2.
480x Stuf\bars.lua:1086: attempt to perform arithmetic on local 'duration' (a nil value) Stuf\bars.lua:1086: in function `?' Stuf\core.lua:110: in function <Stuf\core.lua:109> Locals: this = Stuf { 0 = <userdata> RefreshUnit = <function> defined @Stuf\core.lua:795 whitecolor = <table> { } AddEvent = <function> defined @Stuf\core.lua:379 nofunc = <function> defined @Stuf\core.lua:51 statusbar = "Addons\Raven\Statusbars\Deco.tga" GroupUpdate = <function> defined @Stuf\core.lua:1059 mainunits2 = <table> { } AddColorMethod = <function> defined @Stuf\core.lua:697 UpdateGuild = <function> defined @Stuf\core.lua:763 vunit = "player" numraid = 0 inworld = true RequestVersion = <function> defined @Stuf\core.lua:360 GetColorFromMethod = <function> defined @Stuf\core.lua:702 font = "ArkInventory\Fonts\Emblem.ttf" RemoveEvent = <function> defined @Stuf\core.lua:404 IsLoggedIn = true GameTooltipOnLeave = <function> defined @Stuf\core.lua:50 CLS = "DEATHKNIGHT" colormethods = <table> { } UpdateRoleIcon = <function> defined @Stuf\icons.lua:390 RegisterElementRefresh = <function> defined @Stuf\core.lua:518 ingroup = false enabledalpha = true hidecolor = <table> { } mainunits1 = <table> { } unitcopy = <table> { } UpdateElementLook = <function> defined @Stuf\core.lua:460 GrowthBreakdown = <function> defined @Stuf\aura.lua:24 specialchars = <table> { } cls = "Death Knight" enabledpetbattle = true ApplyPush = <function> defined @Stuf\aura.lua:312 dbg = <table> { } SetConfigMode = <function> defined @Stuf\core.lua:440 panel = <unnamed> { } GetTexCoordOptions = <function> defined @Stuf\core.lua:747 conditions = <table> { } CreateUnitFrame = <function> defined @Stuf\core.lua:1309 CreateBase = <function> defined @Stuf\core.lua:1228 UpdateBaseLook = <function> defined @Stuf\core.lua:1194 CreateArena = <function> defined @Stuf\core.lua:1147 units = <table> { } GetMedia = <function> defined @Stuf\core.lua:560 CreateParty = <function> defined @Stuf\core.lua:1095 EnableAggro = <function> defined @Stuf\core.lua:1006 AddBuilder = <function> defined @Stuf\core.lua:425 DefaultCastBar = <function> defined @Stuf\core.lua:529 UpdateTextLook = <function> defined @Stuf\core.lua:579 } event = "RUNE_POWER_UPDATE" events = <table> { PET_BATTLE_CLOSE = <function> defined @Stuf\core.lua:1485 PARTY_LOOT_METHOD_CHANGED = <function> defined @Stuf\icons.lua:225 UNIT_ENTERED_VEHICLE = <function> defined @Stuf\core.lua:991 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Stuf\bars.lua:398 UNIT_CLASSIFICATION_CHANGED = <function> defined @Stuf\core.lua:795 PET_BATTLE_OPENING_START = <function> defined @Stuf\core.lua:1485 PLAYER_FLAGS_CHANGED = <function> defined @Stuf\core.lua:391 UNIT_MAXHEALTH = <function> defined @Stuf\core.lua:906 UNIT_LEVEL = <function> defined @Stuf\core.lua:795 CHAT_MSG_ADDON = <function> defined @Stuf\core.lua:353 UNIT_NAME_UPDATE = <function> defined @Stuf\core.lua:795 UNIT_DISPLAYPOWER = <function> defined @Stuf\core.lua:975 PLAYER_REGEN_DISABLED = <function> defined @Stuf\core.lua:1462 UNIT_HEALTH = <function> defined @Stuf\core.lua:906 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Stuf\bars.lua:455 RUNE_POWER_UPDATE = <function> defined @Stuf\bars.lua:1075 UNIT_EXITED_VEHICLE = <function> defined @Stuf\core.lua:1000 ADDON_LOADED = <function> defined @Stuf\core.lua:51 UNIT_POWER = <function> defined @Stuf\core.lua:948 PLAYER_ROLES_ASSIGNED = Thanks. |
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Mardread |
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06-25-15, 05:26 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 4
Uploads: 0
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Stuf is not working on 6.2. GG.
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m4j357yc4 |
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06-14-15, 10:46 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 4
Uploads: 0
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Class Icon, Class-Colored Text Problem.
Stuf displaying healtbar color by class. Its fine. But its displaying class colors for mobs too. For stuf Nerzhul is paladin. Malfurion Stormrage and Shaman trainer is paladin too. Priest trainer mage . Its very annoying How can i fix this. And when i use [class_if_pc:name] tag. Stuf is not displaying name for mobs.
PS: Sorry for my english. Its not my main language.
Last edited by m4j357yc4 : 06-14-15 at 10:52 AM.
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m4j357yc4 |
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06-09-15, 05:06 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
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please tell me how to specify % health player and target. thanks you
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VicS |
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03-19-15, 03:06 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 28
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Re:
Death runes are arranged perfectly with Blood: http://i.imgur.com/PAmuvhd.png But not Frost and Unholy: http://i.imgur.com/OAG5Lc9.png
Last edited by Lunaeria : 03-19-15 at 03:38 PM.
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Lunaeria |
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