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Updated: 08-16-18 01:34 PM
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Battle for Azeroth (8.0.1)
Updated:08-16-18 01:34 PM
Created:12-27-08 08:46 PM
Downloads:85,235
Favorites:309
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell

rButtonTemplate  Popular! (More than 5000 hits)

Version: 800.20180816
by: zork [More]


Intro

rButtonTemplate is a framework to theme Blizzard action, aura and item buttons. It does nothing on its own, needs a theme like rButtonTemplate_Zork.
API documentation
rButtonTemplate API documentation
Quick-Links
rActionBar, rActionBar_Zork, rBuffFrame, rBuffFrame_Zork, rButtonTemplate, rButtonTemplate_Zork
Git
https://github.com/zorker/rothui/tre...ButtonTemplate

Optional Files (20)
File Name
Version
Size
Author
Date
Type
800.20180901
14kB
09-02-18 03:34 AM
Addon
801-2018081101
4kB
08-11-18 04:55 AM
Addon
700.20161004
23kB
10-04-16 06:24 AM
Addon
1.3
80kB
11-29-10 02:09 PM
Addon
1.0
22kB
11-14-10 06:23 PM
Addon
1.2
24kB
11-09-10 02:59 PM
Addon
1.0
3kB
11-05-10 09:22 AM
Addon
rev3
6kB
07-06-10 06:25 PM
Addon
1.0
8kB
04-25-10 01:32 PM
Patch
1.0
2kB
12-06-09 12:47 PM
Addon
1.0
3kB
08-18-09 11:37 AM
Addon
1.0
10kB
07-06-09 12:02 PM
Addon
v1
16kB
06-17-09 06:57 PM
Addon
v1.3
18kB
02-19-09 12:10 PM
Addon
001
21kB
01-23-09 03:24 AM
Addon
1.0
5kB
01-22-09 09:38 AM
Addon
003
6kB
01-20-09 08:16 PM
Patch
001
15kB
01-20-09 03:59 PM
Addon
001
10kB
01-20-09 03:58 PM
Addon
0.1
7kB
01-17-09 10:12 AM
Addon


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Unread 04-24-09, 04:46 AM  
Shestak
A Deviate Faerie Dragon
 
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Originally posted by zork
Hotkeys are hidden by default. If you want to show them you need to edit ho:Hide() and hotkey:Hide(), Same goes for na:Hide()
I was not correctly expressed a little. These options are changed.
An example - I come into game, names are shown. And here I try any actions. And here sometimes names vanish. And any errors does not jump out. Simply sometimes vanish, and then again appear.
Thankful in advance.
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Unread 04-24-09, 10:59 AM  
putska
A Kobold Labourer

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Originally posted by Shestak
I was not correctly expressed a little. These options are changed.
An example - I come into game, names are shown. And here I try any actions. And here sometimes names vanish. And any errors does not jump out. Simply sometimes vanish, and then again appear.
Thankful in advance.
I had the same problem.
I also changed the code, when I entered the game, all buttons were normal.
But once I entered combat and cast the magic, the hotkey no. or macro names were vanished. after /rl it became normal again, but vanished again after combat.

PS: My actionbar UI is the latest version of Dominos.
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Unread 05-02-09, 08:53 AM  
Vaihnae
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Originally posted by Shestak
I was not correctly expressed a little. These options are changed.
An example - I come into game, names are shown. And here I try any actions. And here sometimes names vanish. And any errors does not jump out. Simply sometimes vanish, and then again appear.
Thankful in advance.
Same here :'(

Another question:
Is there a way to get this beautiful mod running with SBF?

~Vaih
Last edited by Vaihnae : 05-02-09 at 09:05 AM.
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Unread 05-02-09, 06:32 PM  
Dunrotar
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Originally posted by Vaihnae

Is there a way to get this beautiful mod running with SBF?
Seconded! Thats only thing holding me back from adopting this addon and getting rid of the 2mib bloat of buttonfacade.

Support for Satrinas would be perfect. Is there an easy way to include it in the code?

Thanks in advance!
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Unread 05-04-09, 06:48 AM  
light007
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Originally posted by zork
Hotkeys are hidden by default. If you want to show them you need to edit ho:Hide() and hotkey:Hide(), Same goes for na:Hide()
Hi Zork,

thank you for this nice button skinner - i am using it with dominos and it works very good - except the thing with the name and hotkey text - they disapear after a while. Doing like state many times here /rl brings them back.

I did all changes you advices - but the issue is still not solved.
Can you please take a closer look into this issue - i don't wont to swith to ButtonFacade - why waste memory.
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Unread 05-04-09, 10:41 AM  
zork
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Originally posted by light007
Hi Zork,

thank you for this nice button skinner - i am using it with dominos and it works very good - except the thing with the name and hotkey text - they disapear after a while. Doing like state many times here /rl brings them back.

I did all changes you advices - but the issue is still not solved.
Can you please take a closer look into this issue - i don't wont to swith to ButtonFacade - why waste memory.
Have you adjusted the hotkey function aswell?
Code:
local function rActionButtonStyler_AB_hotkey(self, actionButtonType)
  local hotkey = _G[self:GetName().."HotKey"]
  if hotkey then
    hotkey:Hide()
  end
end
Make it hotkey:Show()
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Last edited by zork : 05-04-09 at 10:42 AM.
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Unread 05-06-09, 12:44 AM  
disiz
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Hi zork

I do have exactly the same problem with showing the hotkeys. They just disapear from time to time. Then again there visible again...
Yes I already tried what you suggested.

Bei früheren Versionen und bei rBars hatte ich das Problem nie, aber auf den ersten Blick ist der entsprechende Code ja nicht anders?!

Thanks in advance.

Disiz
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Unread 05-10-09, 05:03 PM  
Qupe
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Im using this with dominos and the class bar is not getting skinned with the rest of the bars. Also having the same issue as other with the hotkeys not showing even though 'Hide()" is set to "Show()".
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Unread 05-10-09, 05:50 PM  
zork
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Originally posted by Qupe
Im using this with dominos and the class bar is not getting skinned with the rest of the bars. Also having the same issue as other with the hotkeys not showing even though 'Hide()" is set to "Show()".
Dominos does not use the ActionButtonTemplate for the classbars. So they do not get skinned.
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Unread 05-10-09, 07:07 PM  
Qupe
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Originally posted by zork
Dominos does not use the ActionButtonTemplate for the classbars. So they do not get skinned.
Ahh, ok thanks!
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Unread 05-14-09, 04:40 AM  
Raynor2k
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Found such code in Dominos actionBar.lua
Code:
		--hack #1billion, get rid of range indicator text
		local hotkey = _G[b:GetName() .. 'HotKey']
		if hotkey:GetText() == _G['RANGE_INDICATOR'] then
			hotkey:SetText('')
		end
Can this be the source of the problem with missing hotkeys?
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Unread 05-14-09, 07:39 AM  
zork
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Originally posted by Raynor2k
Found such code in Dominos actionBar.lua
Code:
		--hack #1billion, get rid of range indicator text
		local hotkey = _G[b:GetName() .. 'HotKey']
		if hotkey:GetText() == _G['RANGE_INDICATOR'] then
			hotkey:SetText('')
		end
Can this be the source of the problem with missing hotkeys?
Yeah, this sounds to be it. The problem is that you are not allowed to touch the ranged_indicator string anymore or the new questlog watchframeicon freaks out.
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Unread 05-15-09, 10:35 AM  
Qupe
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Is there anyway to fix this - I mean is it an issue with Dominos code or rActionbuttonstyler code?
Last edited by Qupe : 05-15-09 at 10:35 AM.
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Unread 05-22-09, 02:15 PM  
llDemonll
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I'm under the impression that this is just a 'plug-and-play' addon.

I use BarTender4 and I installed this and the Xhai (i think that's how you spell it) media and put them in the correct folder inside the addon and it just made it so there were no borders on my action bars. I tried the Stoneh skin and changed the values for it and all it does is put big black boxes around my action bars. The default skin put big grey, semi-transparent boxes around them. Dunno if there was an update i missed or something, but it's not working =/

any help appreciated =)
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Unread 05-27-09, 04:07 AM  
zork
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Originally posted by llDemonll
bartender4
I have no clue if Bartender4 makes use of the ActionButtonTemplate. If not then this will have no effect. This is primary for styling buttons made with the ActionButtonTemplate.
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