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Updated: | 10-22-15 04:14 PM |
Created: | unknown |
Downloads: | 532,068 |
Favorites: | 720 |
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IMPORTANTRoth UI is deprecated (only compatible up to WoW patch 6.3). It will not be updated for Legion.
INTRO
Galaxy is providing an adjusted version. You can get it here: Roth UI (Diablo) Galaxy's Revival
My new interface can be found here: Zork UI
Hi there. This is my Diablo themed interface for World of Warcraft, called Roth UI. Enjoy.
Since more and more leaked downloads of my interface appear on the internet, please remember: There is only one official download of the Roth UI. And that is this one, on wowinterface.com. All other downloads available are leaked and are not officially supported by me.
INSTALLATION GUIDE
Only this one is ZORKIFIED!
If you are a first time Roth UI user you may want to check the tutorial video from Tachi showing the installation process.
How To Install and Configure Roth UI
FAQ - PLEASE READ BEFORE POSTING!
Same goes for the chat. If it doesn't fit just right-click the chat-tab. Unlock the chat and move it around until you feel comfortable.
ORB CONFIGWhen patch 5.2 hit the live servers a new version of oUF_Diablo was applied. Large parts of oUF_Diablo got rewritten, that includes large parts of the config.lua containing the orb animation settings. Most of those settings can then be changed via ingame config. The config can be accessed via
CLASS BAR PREVIEW
/diablo config
If you need a tutorial video check out Cryptus Roth UI tutorial video for 5.2
Roth UI config tutorial on YouTube by Cryptus
Another tutorial by Julien for Roth UI 5.2 in French:
[Guide] Addon Roth UI (interface diablo pour wow)
ORB ANIMATION SYSTEM
With 4.009+ the fluid animations have returned to Roth UI. With version 50200.03 you can config all those animations ingame via: /diablo config. Have fun playing around with the settings. Video showing one of the 100+ animations: http://www.youtube.com/watch?v=FqTwOHXSlw8
SCREENSHOTS / VIDEOS
Check out the Roth UI video playlist on YouTube.
SLASH COMMANDS
If you want to share videos / screenshots using the interface please post them here: Roth UI post your screenshot thread
ORB CONFIG
/diablo config--will toggle the config panel
LOCK / UNLOCK
/rabs lock --will lock all actionbars
/rabs unlock --will unlock all actionbars
/diablo lockart --will lock all art frames
/diablo unlockart --will unlock all art frames
/diablo lockbars --will lock all the toolbars (soulshards, castbars, combobar etc.)
/diablo unlockbars --will unlock all the toolbars (soulshards, castbars, combobar etc.)
/diablo lockunits --will lock all the unitframes
/diablo unlockunits --will unlock all the unitframes
/rbfs lock --will lock the player aura frames
/rbfs unlock --will unlock the player aura frames
/rmm lock --will lock the minimap cluster
/rmm unlock --will unlock the minimap cluster
/ris lock --will lock the data strings below the map
/ris unlock --will unlock the data strings below the map
/rppba lock --will lock the player power bar alt
/rppba unlock --will unlock the player power bar alt
RESET
/rabs reset--will reset all actionbars
/diablo resetart --will reset all art frames
/diablo resetbars --will reset all the toolbars (soulshards, castbars, combobar etc.)
/diablo resetunits --will reset all the unitframes
/rbfs reset --will reset the player aura frames
/rmm reset --will reset the minimap cluster
/ris reset --will reset the data strings below the map
/rppba reset --will reset the player power bar alt
Maybe you are just a fan of the orbs and don't want all the rest. Go check out rBottomBarStyler. It provides various Diablo themed background panels.
SUBMITTING ERRORSPost any errors or questions you are having in the comments.
ADDONS
If you are posting errors please always support your comment with a screenshot and in case the lua error you are getting.
Githubhttps://github.com/zorker/rothui
File Name |
Version |
Size |
Author |
Date |
Type |
50400.03 |
4MB |
09-06-13 10:29 AM |
Patch |
||
4.011 |
233kB |
07-01-11 11:34 AM |
Addon |
Comment Options |
06-12-11, 04:41 AM | ||
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If you find any kind of bugs please let me know.
I'm planning to add atleast a class configuration for the animation, thus you have the global setting and on whish can use a class specific animation setup. What you may have encounter is a normal issue. You rescale the interface and the animations sticks. To make the animation follow you need to reinitialize it after rescaling. Way 1: /Reload or just open your worldmap and close it. But thanks for the info, maybe I can hook the OnSizeChanged event and reload the model values thereafter. *edit* I think I found the bug that makes models sometimes look different. Especially on bubble animations. So fix is coming for that.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
Last edited by zork : 06-12-11 at 06:04 AM.
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06-12-11, 03:46 AM | |
A Deviate Faerie Dragon
Forum posts: 17
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Hello!thanks for the update :P I have made a lot of configuration in the UI.How can I only install the new orbs?what files should I copy over?
for example my UI is this http://imageshack.us/f/101/wowscrnshot061211124345.jpg/ I only want to change the orbs :P thanks again |
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bravejohn |
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06-12-11, 02:40 AM | |
A Kobold Labourer
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hallo zork,
teste gerade deine UI und ich habe verschobene orb animationen, liegt das nun an der auflösung/ skalierung (die btw nicht aktiviert ist)? http://www.imagebanana.com/view/2v95...211_103508.jpg /edit, I just reloaded the UI like the poster before and it got fixed ^^"
Last edited by Rökkur : 06-12-11 at 03:01 AM.
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Anj |
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06-11-11, 01:41 PM | ||
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Big change incomig. Roth UI will get it's cool back.
Animation files will return in the next update. *edit* Update is available. Have fun!
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
Last edited by zork : 06-11-11 at 10:29 PM.
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06-11-11, 11:12 AM | |
A Kobold Labourer
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Thankyou very much!
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JJ121 |
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06-11-11, 10:41 AM | ||
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Try http://www.wowinterface.com/download...RaidFlare.html
Other way is to open oUF_Diablo/units/raid.lua and deleting this (~line 412-414) Code:
CompactRaidFrameManager:UnregisterAllEvents() CompactRaidFrameManager:HookScript("OnShow", function(s) s:Hide() end) CompactRaidFrameManager:Hide()
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
Last edited by zork : 06-11-11 at 10:43 AM.
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06-11-11, 08:18 AM | |
A Kobold Labourer
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Sorry if this has been asked but is there a way to get the raid pull out thing to show, the one where u can do role checks and place world markers have checked everything and can't seem to find anything to do it.
Love the UI btw I have been using it for as long as i can remember but have just started leading raids and need the raid pull out thing. Thanks |
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JJ121 |
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06-08-11, 08:38 AM | ||
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The party positions can be moved ingame. If you want placement of frame via config you need to change the userplaced varable to false.
On first loadup the position of the config gets saved and from that time on the value is read from the layout-local.txt in your WTF/character folder. If you don't want ingame movability disable it in the config. If you want ingame movability...read the FAQ and use the slash commands.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
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06-08-11, 06:09 AM | ||
A Kobold Labourer
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I'd edited few times position line of party. And at first time party frames changed their locations. But other editions had no results. Code:
--PARTY party = { show = true, alpha = { notinrange = 0.5, }, scale = 0.85, pos = { a1 = "TOPLEFT", a2 = "TOPLEFT", af = "UIParent", x = 100, y = -90 }, aurawatch = { show = true, size = 20.1, }, auras = { show = true, size = 22, onlyShowPlayerDebuffs = false, showDebuffType = false, }, health = { texture = "Interface\\AddOns\\rTextures\\statusbar5", tag = "[diablo:misshp]", }, power = { texture = "Interface\\AddOns\\rTextures\\statusbar5", }, portrait = { show = true, use3D = true, }, attributes = { visibility = "custom [group:party,nogroup:raid][@raid6,noexists,group:raid] show;hide", --show this header in party showPlayer = true, --make this true to show player in party showSolo = false, --make this true to show while solo (only works if solo is in visiblity aswell showParty = true, --make this true to show headerin party showRaid = false, --show in raid point = "LEFT", }, }, I try to edit coords, but nothing changed. ( Where is the center of coordinates? In center of monitor or?.. Mb i should edit not there? Code:
--RAID raid = { show = true, alpha = { notinrange = 0.5, }, scale = 1.05, pos = { a1 = "TOPLEFT", a2 = "TOPLEFT", af = "UIParent", x = 100, y = -90 }, health = { texture = "Interface\\AddOns\\rTextures\\statusbar5", tag1 = "[diablo:name]", --tag for the first line tag2 = "[diablo:misshp]", --tag for the second line classcoloroverride = false, --even if you set the colorswitcher to no classcolor this value can be used to make the raid class colored }, aurawatch = { show = true, }, auras = { --put every single spellid here that you want to be tracked, be it buff or debuff doesn't matter --maximum number of icons displayed at a time = 1 --this is for important boss mechanics only, this is not for tracking healing HOTs etc spelllist = { --test 32407, --CATACLYSM RAIDS 86622, --maloriak 92980, --ice bomb 77786, --red phase consuming flames --chimaeron 89084 , --skull icon chimaeron <10k life }, show = true, disableCooldown = true, showBuffType = false, showDebuffType = false, size = 20, }, attributes = { visibility = "custom [@raid6,exists,group:raid] show;hide", --use "party,raid" to show this in party aswell showPlayer = false, --make this true to show player in party showSolo = false, --make this true to show while solo (only works if solo is in visiblity aswell showParty = false, --make this true to show raid in party showRaid = true, --show in raid point = "TOP", yOffset = 20, xoffset = 0, maxColumns = 8, unitsPerColumn = 5, columnSpacing = -20, columnAnchorPoint = "LEFT", }, },
Last edited by SurikenTSD : 06-08-11 at 06:10 AM.
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06-07-11, 08:30 AM | ||
A Kobold Labourer
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SurikenTSD |
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06-07-11, 04:20 AM | ||
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The castbar scale is part of the oUF_Diablo/config.lua! Do not touch any of the files inside the oUF folder.
oUF is a framework, a piece of code that allows us to use preset modules and functions that does all the background work for us. What we do is to create a layout that creates the look and calls oUF functions in the background. If you want changes to your unitframes check the config.lua in the oUF_Diablo folder first. That is your unitframe layout.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
Last edited by zork : 06-07-11 at 04:26 AM.
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06-07-11, 12:29 AM | |
A Kobold Labourer
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One little question: i cannot find where i can change target castbar scale. Anybody help?
I thaug it should be in "World of Warcraft\Interface\AddOns\oUF\ouf.lua" or "World of Warcraft\Interface\AddOns\oUF\elements\castbar.lua" but can't find it ( |
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SurikenTSD |
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06-06-11, 03:33 PM | ||
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Baurge |
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06-06-11, 01:23 PM | ||
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Die Debuffs deines Ziels kannst du vielfältig einstellen. Geht in oUF_Diablo/config.lua bei den Einstellungen für "target".
Interessant sind da z.b. "onlyShowPlayerDebuffs" oder "desaturateDebuffs". Durch letzteres werden alle Debuffs farblich monochrom dargestellt die nicht dir gehören. Party und Raidframes unterstützen bereits die HoT Anzeige für Druiden. Wenn du wen bestimmtest beobachten willst nutze den Focus Frame. Dort gibt es die HoT Anzeige ebenfalls. rFilter3 kann nur aktivie UnitIDs überwachen.
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