Download
(17Kb)
Download
Updated: 10-30-16 11:03 PM
Compatibility:
Return to Karazhan (7.1.5)
Legion (7.0.3)
Warlords of Draenor (6.0.3)
Updated:10-30-16 11:03 PM
Created:unknown
Downloads:84,932
Favorites:562
MD5:
Categories:Discontinued and Outdated Mods, Miscellaneous

Buffet  Popular! (More than 5000 hits)

Version: 7.1.0.47-Beta
by: Tekkub [More]

Buffet is a simple water/food managing addon inspired by BaudConsumables and Munchies.

Unlike Baud and Munchies, Buffet does not swap items on the action bar (the noise bothered me). Instead it edits macros on the fly (out of combat) to provide you with the best food, water, potions, stones, and bandages.

To make Buffet work, you must provide two macros, "AutoHP" and "AutoMP". Drop these on your action bar like any other macro, Buffet will change the macros as needed to provide you with food and drink out of combat, potions and stones in combat, and bandages on shift (HP macro only, of course). Buffet will always pick the smaller stack if equal-strength items are found. Conjured items will always be preferred over permanent ones.

Visit my site for more great addons.
Please send all bugs, feature requests and questions to [email protected]

### 7.1.0.47-Beta

* Some of the food values in legion were increased
* Add rank 2 Nomi failures


### 7.0.0.46-Beta

* Legion database update (thanks @Grimsbain)
* Listen to BAG_UPDATE_DELAYED instead of BAG_UPDATE (thanks @Adirelle)


### 6.0.0.45-Beta

* That item isn't a food ><

### 6.0.0.44-Beta

* Missed a rejuv potion

### 6.0.0.43-Beta

* New wod consumables
* Adjust HP/MP values
* Remove items that are no longer obtainable
* Healthstones now share health potion CD
* Mage-conjured foods are 100% restore now

### 5.2.0.42-Beta

* Add Winter Veil Eggnog

### 5.1.0.41-Beta

* Fix macro generator

### 5.1.0.40-Beta

* Panda pots

### 5.0.1.39-Beta

* Update database
* Herbalism HP and MP pots (thanks leks0d)
* New bandages (thanks freebaser)

### 5.0.1.38-Beta

* Add a few missing MoP food/water items (thanks StephenClouse)

### 5.0.1.37-Beta

* Updates for 5.0, may not be all the new foods (thanks rubenvincenten)

### 4.3.0.36-Beta

* Fixed for 4.3 macro icon change. (Thanks Adirelle)
* Add support for AddonLoader's LoadOn-InterfaceOptions thingy

### 4.1.0.35-Beta

* Add rogue pot
* Fix conj. mana cake.

### 4.1.0.34-Release

* Tagging stable version

### 4.0.0.33-Beta

* Missed a food
* Move data strings off to their own file for easier management and merging

### 4.0.0.32-Beta

* Cat food (and water and pots and bandaids and...)

### 4.0.0.31-Release

* New 4.0 items

### 3.2.0.30-Release

* Harvest Nectards

### 3.1.0.29-Release

* Fix runic mana's value

### 3.1.0.28-Beta

* GET IN MAH JELLY!
* Wait... fuck that made no sense

### 3.0.9.27-Beta

* YOU CRAZY!

### 3.0.3.26-Beta

* Updated food and water lists, should include all non-buff food and water currently on wowhead

### 3.0.3.25-Beta

* Injizzectors
* New food
* Add "endless" potions

### 3.0.3.24-Beta

* More conjables
* PIE!
* Apple juice!
* New health stones

### 3.0.3.23-Beta

* Those argent guys are a bunch of potheads
* Embed update
* Remove 2.4.3 compat

### 3.0.2.22-Beta

* Don't make macros char-specific (3.0 broke this)
* Update for wrath build 8962 config panel breakage
* Embed update

### 3.0.1.21-Beta

* STRUDEL!

### 3.0.1.20-Beta

* Seems we get more global macros in Wrath
* Buttons now pickup the macro after creating it, or just pick up if it exists

### 3.0.1.19-Beta

* Embed update

### 3.0.1.18-Beta

* Update tekKonfig to live+beta version
* DKs don't get cheese anymore it seems...

### 3.0.1.17-Beta

* Embed update, whee!

### 3.0.1.16-Beta

* Wrath pots
* Wrath bandaids
* Wrath food and water
* Add [Noth's Special Brew]
* Tweak launcher declaration to match the updated spec

### 2.4.2.15-Beta

* Fix LDB embed

### 2.4.2.14-Beta

* Add LDB quicklaunch button
* Make addon loaded check case-insensative

### 2.4.2.13-Beta

* Make HP and MP macros use different custom texts
* Add special case for multi-use mage gem
* [Underspore Pod] should be considered conjured
* Add [Enriched Terocone Juice]
* Add ability to customize macro text on a per-char basis

### 2.4.2.12-Beta

* Rescan on level up, there may be new items usable
* Fix required level not being tested
* Add more mana/heal items that are on shared cooldown with the stones

### 2.4.2.11-Beta

* Add [Black Coffee]

### 2.4.1.10-Beta

* Add [Star's Tears] to water
* Add demonic rune to mana stones

### 2.4.1.9-Beta

* Fix stone+pot castsequence macro

### 2.4.1.8-Beta

* Reset castsequence when leaving combat
* Fix typo with Naaru Rations

### 2.4.1.7-Beta

* Added Naaru Rations and Hot Buttered Trout
* Self-cast them bandaids

### 2.4.1.6-Beta

* Add config and about panels, TOC metadata

### 2.4.0.5-Beta

* Add crystal potions (Ogri'la vendor items)
* Add Holy Spring Water... a crappy potion, but a potion none the less

### 2.3.3.4-Beta

* Shorten macro a tad, make sure sequence doesn't fire when using a bandaid

### 2.3.3.3-Beta

* Add /castsequence for stone then pot if player has both
* Added [Mad Alchemist's Potion]

### 2.3.3.2-Alpha

* Change how the macro is constructed so it will never use more than one item per click
* Conjured Manna Biscuit was missing... the fuck?

### 2.3.3.1-Alpha

* Add missing water
* Use the correct value when comparing items
* Initial commit
Beta Files (1)
File Name
Version
Hits
Size
Author
Date
4.1.0.35-Beta
1,348
15kB
Tekkub
05-23-11 07:02 PM


Optional Files (1)
File Name
Version
Size
Author
Date
Type
4.1.0.35-Beta
15kB
12-01-11 05:57 AM
Patch


Post A Reply Comment Options
Unread 05-16-08, 05:03 PM  
Sparr
A Deviate Faerie Dragon

Forum posts: 10
File comments: 15
Uploads: 0
Originally posted by Rilynn
well... i created the following macros
/AutoHP
/AutoMP

...

Obviously i'm missing something basic... please help

The names of the macros must be AutoHP and AutoMP. The macros should be empty.
Last edited by Sparr : 05-16-08 at 05:03 PM.
Report comment to moderator  
Reply With Quote
Unread 05-20-08, 07:27 AM  
MoonWitch
A Firelord
AddOn Author - Click to view AddOns

Forum posts: 455
File comments: 162
Uploads: 9
Originally posted by lodewijk
i think buffet is great and use it on all my alts too. however there is one alt who'd like an addition to this macro, my mage. would it be possible to either extend this macro to or otherwise create a new one to support conjuring food/water by mages? if no conjured food/water is in my bags, clicking the button would conjure food/water. after that it would have the same behaviour as it is now. additionaly, clicking a button when a player is selected it could conjure food/water suitable for the selected players' level.
maybe this is beyond the macro's and authors intentions, if so can someone please tell me if such an addon/macro exists?
I am trying to come up with that too, and I am sure Tekkub won't hunt us down if we mod Buffet to do that :P

Edit: I am trying to come up with right click to conjure, left click to consume. Or if no conjured items present conjure them. But the latter might make buffet's code a good deal lengthier. (I think)
Last edited by MoonWitch : 05-20-08 at 09:02 AM.
Report comment to moderator  
Reply With Quote
Unread 05-23-08, 06:15 PM  
DaemonSambe
A Kobold Labourer
 
DaemonSambe's Avatar
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 169
Uploads: 2
Bandage use...

One thing seems off with Buffet, or maybe it's just a configuration issue for me.

If i'm in a raid, and i've just used a HP pot, the only option left to me is to use a Bandage. But Buffet doesn't seem to load the next proper item based on this sequence. It continues to show the HP pot, for 2mins. Not very useful, when the Bandage option is available?

Can yo do something about that?
Report comment to moderator  
Reply With Quote
Unread 05-24-08, 12:38 AM  
joshwill80
A Murloc Raider

Forum posts: 5
File comments: 144
Uploads: 0
Tooltip

is there any way to keep the tooltips from coming back? i tried deleting that line from the macro, but buffet just keeps adding it back in.
Report comment to moderator  
Reply With Quote
Unread 05-25-08, 07:29 AM  
Pseudopath
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 66
Uploads: 1
Level check

I was on an alt char the other day and had some higher level water items in my bag. Unfortunately the addon filled the auto macro with it even though my char couldnt use it. Would someone be able to add a level check to the macro creation? Thanks.
Last edited by Pseudopath : 05-25-08 at 04:14 PM.
Report comment to moderator  
Reply With Quote
Unread 05-29-08, 12:41 AM  
Everglow
An Aku'mai Servant
 
Everglow's Avatar
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 94
Uploads: 7
Re: Bandage use...

Originally posted by DaemonSambe
One thing seems off with Buffet, or maybe it's just a configuration issue for me.

If i'm in a raid, and i've just used a HP pot, the only option left to me is to use a Bandage. But Buffet doesn't seem to load the next proper item based on this sequence. It continues to show the HP pot, for 2mins. Not very useful, when the Bandage option is available?

Can yo do something about that?
Well, there is no way for addons or macros to check for spells or items being on cooldown, but in addons, you can set up a seperate timer using OnUpdate.
__________________
Everglow - Sisters of Elune/US
Report comment to moderator  
Reply With Quote
Unread 06-16-08, 03:34 PM  
thegriffgeeks
A Kobold Labourer
 
thegriffgeeks's Avatar

Forum posts: 0
File comments: 94
Uploads: 0
Question JC stone statue vs healing pots

The latest version of Buffet will prioritize a stone statue over a healing pot. (actually as long as statues are in my bag I don't ever get a healing pot option in combat.) Is there a way to change this as the statue doesn't provide enough health for a lvl 70.

Also, sometimes, in raids more than 1 health stone will be available (and in my bag), but buffet only picks up the highest valued stone. I never see the lower valued health stones. Thanks.
Last edited by thegriffgeeks : 06-17-08 at 08:14 AM.
Report comment to moderator  
Reply With Quote
Unread 06-29-08, 05:37 PM  
qwksilver
A Kobold Labourer

Forum posts: 0
File comments: 48
Uploads: 0
HeathStone > Pot

i don't want it to use healthstones i have a way to deal with those.
i want it to be health and mana pots, and then health and mana food out of combat.

nothing else. conjured food first.

an option like "use healthstone?" would be good

otherwise this mod rocks.
Report comment to moderator  
Reply With Quote
Unread 07-01-08, 08:20 PM  
Bifidus
A Kobold Labourer

Forum posts: 0
File comments: 52
Uploads: 3
Great addon, but useless for my mage : seem it can't see when my mana gem is on cooldown.
So, when i need a mana potion, only the mana gem appear... on cooldown, and i can't use anything.
Is there a way to make it see if an item is on cooldown ?

Thank you anyway, works fine with my low level alts.
Report comment to moderator  
Reply With Quote
Unread 07-03-08, 06:16 AM  
kerrang
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 109
File comments: 96
Uploads: 4
This is indeed a nice addon - however I think healthstones and managems need to be separated given their separate cooldown/the constraints of the macro system.

What I've done is move Healthstones and Mana Gems to a separate macro. Mana Gems have priority (as ONLY Mages can use them and they're probably going to prefer them) however holding [Shift] will bring up a Healthstone if you have it (PvP FTW and all that).

I like the idea of "right clicking" (or perhaps [ALT] as that will change the macro icon) to conjure food/water and that's an EASY thing to add too...

Once I've tested it I'll post the revised code if anyone is interested...
Last edited by kerrang : 07-03-08 at 07:53 AM.
Report comment to moderator  
Reply With Quote
Unread 07-13-08, 04:13 PM  
erica647
A Cobalt Mageweaver
 
erica647's Avatar
AddOn Author - Click to view AddOns

Forum posts: 209
File comments: 192
Uploads: 2
Hey Tekkub... the files are missing from the Libdatabroker 1.1 folder so I get an error after the install telling me that it's missing. I downloaded it from your site to get it working but you might wanna check that. I love this mod btw (I heard you love having users "suck up" to you. :P)!
__________________
Karadra
Level 80 Human Deathknight
Silvermoon/Nerfed Guild
Report comment to moderator  
Reply With Quote
Unread 07-13-08, 04:19 PM  
Tekkub
A Molten Giant
 
Tekkub's Avatar
AddOn Author - Click to view AddOns

Forum posts: 960
File comments: 334
Uploads: 67
Murr... stupid git-submodule. Until next week's build you can roll back one version or grab http://github.com/tekkub/buffet/zipball/master
Report comment to moderator  
Reply With Quote
Unread 07-20-08, 11:06 AM  
qwksilver
A Kobold Labourer

Forum posts: 0
File comments: 48
Uploads: 0
The

I like the version with the AutoST feature, you might consider spinning it back in.

also Stars Tears is a PVP item, i don't want it to use those anywhere else. I don't like them being consumed elsewhere, cause the other stuff can't be used in arena. i can manage an extra button for them for arena, I've been manually removing healthstones and stars tears from the release eddition.

personally i think by adding the jc items and healthstones you went beyond the original concept.

i really liked the basic version of water/food Out of Combat, MP/HP in combat, shift health for bandaid

the only feature it really needed added was zone pots. and those still are not there.
Last edited by qwksilver : 07-20-08 at 11:14 AM.
Report comment to moderator  
Reply With Quote
Unread 07-21-08, 05:31 PM  
kerrang
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 109
File comments: 96
Uploads: 4
Re: The

Originally posted by qwksilver
I like the version with the AutoST feature, you might consider spinning it back in.
Tekkub made a few small changes since I span that version off so I can't make a 'diff' for him to roll my changes back into the original.

I suspect he'd rather take the idea and add the changes himself if/when he thinks it's a good idea/has the time anyway - my code is commented and I didn't change that much and I'm sure he'll do it neater anyway @)...

I included changes to allow mages/warlocks to conjure food/water/stones which needs wider testing anyway - I've tested it as a 65 warlock/70 mage but I can't test lower levels/diff stones...

the only feature it really needed added was zone pots. and those still are not there.
It's a BIG job to include all of those.

The hardest part is identifying every possible item and tagging it with it's (localisation dependant!) zone name. If you're really, really keen - feel free to start that list

You'd then have to expand Buffet to understand this information - and to remake it's macros at every zone change (relatively easy).

You may run into more of the 'clashing cooldown' problems which hit healthstones/managems and potions too - in that an item usable in your current zone may be on cooldown and block another 'all zone' item?

Just to expand on cooldowns - Buffet simply writes a macro - when you USE that macro is something it has no control over or information about. The only way it could be 'cooldown aware' is to keep trying to write new macros every few seconds - which would be a fairly big overhead/total overkill IMO...
Last edited by kerrang : 07-21-08 at 05:34 PM.
Report comment to moderator  
Reply With Quote
Unread 07-21-08, 05:55 PM  
Tekkub
A Molten Giant
 
Tekkub's Avatar
AddOn Author - Click to view AddOns

Forum posts: 960
File comments: 334
Uploads: 67
Pots are all on the same cooldown. Stones, jeweler statues and a few misc things are all on another cooldown. Hence why Buffet will try to put both into the macro.

I do intend to add an option to not use stones in the macro, which would fairly well cover most of your version kerr. The other bits you did I'm not really interested in. The conjure spell issue was already solved by allowing the user to customize the macro text to his liking (for example, I don't like the alt key, I don't use it). I have no plans for a stone-only macro, because in most cases it's something the user can just make for themselves. AFAIK tanks who multi-stone just make a macro with multiple /use lines that cover every stone they'd ever have, and it "just works" There's no need for it to be dynamic at all. But the reason I put in stones in the first place was not for them, but for people like me who so rarely watch their heath that in an emergency I just hit my pot macro... even if I have a stone in my bags. Yea, I don't I ever actually used a stone till Buffet put em up there for me.

Oh and zone-specific stuff is on the "someday" list. There's so few of them (uh, TK and Gruuls, any others?) that it's just not exactly been a priority. A decent chunk of extra code for an edge case...
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.