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Updated: | 08-05-13 08:50 AM |
Created: | unknown |
Downloads: | 227,568 |
Favorites: | 1,246 |
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OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.
Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.
Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots here, or a YouTube video of OPie in action.
Ring snapshots and tutorial/gameplay videos
You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.
Bug reports and feature requests
If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker if possible, or leave a comment here.
File Name |
Version |
Size |
Author |
Date |
Type |
7.3.5.0 |
4kB |
03-04-18 06:32 AM |
Addon |
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1.3 |
6kB |
09-21-12 06:37 AM |
Addon |
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1.0 |
1kB |
02-14-11 02:19 PM |
Addon |
Comment Options |
Foxlit |
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08-12-08, 11:06 PM | |||
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Re: Re: Skin ring actions with ButtonFacade
Foxlit..may they bless you with a Beta Key! Yes, yes that sounds like it would do the job a treat. Eg: Stab the MB5 thumb button in combat for default action (in my case, sinister strike) or Click-Drag-Release (flick, as you've perfected already) for specials (S'nD/Kick/Blind/KS/Flurry etc) ..would work. It almost works perfect already, but for the default, and I can't imagine wanting to lose that default button in gestural mode. You're not quite as cool as The Joker right now.. but you're getting there (who doesn't love a great UI addon ?) |
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reeks |
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08-13-08, 10:18 PM | |
A Murloc Raider
Forum posts: 5
File comments: 83
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On my mage, the portal buttons don't work. It always teleports me (unless I'm doing something wrong?). Kinda irritating.
And I'd like the ability to assign an action to the center empty button. Leave it blank by default, so people don't get screwed up. And if it's possible to import some of what Autobar does as far as auto-recognizing mounts, pots/healthstones/managems/TK pots and such, it would be awesome. Since that's what oPie is replacing for me, that's what I'm asking it to do ;D. |
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ant1pathy |
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08-14-08, 10:36 AM | |||
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If you were inclined to automate it, you could write a custom ring using the provided API (reminds me to add some high-level tutorials to that page...).
__________________
... and you do get used to it, after a while. |
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Foxlit |
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08-14-08, 03:30 PM | |||
A Murloc Raider
Forum posts: 5
File comments: 83
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Last edited by ant1pathy : 08-14-08 at 03:30 PM.
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ant1pathy |
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08-14-08, 04:42 PM | ||
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__________________
... and you do get used to it, after a while. |
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Foxlit |
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08-14-08, 05:03 PM | ||
A Murloc Raider
Forum posts: 5
File comments: 83
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What it seems like it should do is Alt-5 teleports, alt-5 release alt release 5 portals. If that makes sense. And I can release alt then hit shift/ctrl and make it work, but I'd like to use alt only if that's feasible. |
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ant1pathy |
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08-14-08, 07:25 PM | |
A Kobold Labourer
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Is it possible to add mouseover support to certain rings?
as in, a ring with 4 healing spells on it. Mousover a unitframe, activate ring, and gesture towards which spell you want cast? It should cast on the unit frame that was targetted when ring was activated, not where the mouse winds up after the gesture. Would help do away with many many mouseover macros that healers use, and simplify downranking spells. BTW, I second the need for a default selection ability. |
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sydd |
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08-16-08, 07:18 PM | |
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How do I stop the 'grow towards the mouse pointer' effect of the icons, introduced in the latest version?
EDIT: After playing with it for a bit, I've decided it's annoying to the point of reverting back to 0.9 until/unless an option to avoid this behaviour available. Sorry, but it makes the addon feel 'laggy' even though I know it's not. Perception = reality.
Last edited by Footrot : 08-16-08 at 07:22 PM.
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Footrot |
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08-16-08, 08:09 PM | |||
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You're better off picking a binding that does not involve a modifier key; I believe the default involves mouse button 5. Alternatively, Click-to-activate mode, for that ring only, would allow you to press alt+5 to show the ring, release alt+5, and hold alt as you left-click to cast a portal.
The animation isn't as much "grow towards the mouse pointer" as "grow outwards"; the previous mechanic of changing opacity of spell icons (which is what the option above reverts to) doesn't work as well when skins are applied. The option value is saved by OPie; you can turn on the scaling again if you replace true with false in the /run command above. The update also adjusted the speed of some animations to depend on the client's frame rate, which should make them equally time-consuming whether you're running at 10 fps or 160 fps. The pointer is supposed to be able to travel 180 degrees (i.e. straight across the ring) in less than half a second, indication icons should pop up to full size in less than a fifth of a second after being selected. The pop-up animation is based on the animated cursor position, rather than the current mouse position, but that's also how the old alpha-based animation worked. I'd love to help you by solving the problems you're having rather than providing a not-quite-as-good alternative, but I'm going to need something more than "it feels laggy" to do that. How long do the animations take for you? How long should they take? What frame rate are you describing OPie as "laggy" at?
__________________
... and you do get used to it, after a while. |
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Foxlit |
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08-16-08, 09:47 PM | ||
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It's this two step animation that induces a feeling of slowness to the interface. Like I said, I know it's not any slower (because I'm able to select things just as fast as before) but the animation makes it feel like it is slower. It's a personal preference thing is all. OPie is so awesome in it's simplicity, it just feels like having this new animation effect is detracting from that. |
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Footrot |
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08-17-08, 02:01 AM | ||
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I see what FootRot is getting at. I must confess I felt exactly the same, and had the same concerns about lag introduced by animation (especially as I use it more for gestural input than the (wonderfully) pretty menus). As FootRot has also admitted; it's an entirely unfounded complaint. It's akin to an optical illusion. You know it's not slower, but it's hard to believe it's not (esepecially with the rings growing away- it feels slightly like one's chasing the icon). It's actually quite hard to point out a design flaw when you know someone's put in so much love into a tremendously designed piece of software. There must be so many quiet users here who adore this addon as much as I do. I'd suggest a "snap scale" (or similar) tickbox in the options- allowing for a single step instant scale of icons hovered over. Nowhere near as pretty (and not even on as default), but functional for us who fret over silly things. Either way-- thank you so much for the info for the "run" hotfix. Still begging for the "Default Action" button.. It's the one thing that's holding me back from being able to use this amazing addon in any combat scenario. Again, we DO love this addon. We really really do |
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reeks |
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08-17-08, 07:31 AM | ||
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Last edited by Footrot : 08-17-08 at 07:41 AM.
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Footrot |
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08-17-08, 07:47 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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Hi
I seem to be having a problem getting the rings to display, I know the mod is loaded because I can access it via the /opie command. However, irregardless of what I change ... no rings. Another interesting thing is that when I try to access something via keybind it automatically selects an ability at random (though they are one of the abilities under that keybind). If someone could help me figure out what I'm doing wrong it would be great. Thanks |
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RMucerino |
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08-17-08, 10:14 AM | |
A Kobold Labourer
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I'm experiencing a bug where my mouse pointer totally disappears. I only played with the mod for about 15 minutes, and it occured 3 times. I can't track down any particular action that causes it, though, other than using the radial menu.
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juju2112 |
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