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Updated: 02-15-11 02:53 AM
Updated:02-15-11 02:53 AM
Created:01-02-11 03:19 PM
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SLDT  Popular! (More than 5000 hits)

Version: 3.1.1
by: Taffu [More]

Simple Light Data Text Beta v3.1.1
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v3.1.1 Update: See Change Log for details.

Known Issues:
- When using vert/hor tweak in Move Mode, clicking on the frame makes the vertical tweak no longer work until a relog/reloadUI. Working on a fix...

SLDT (or Simple Light Data Text) is a text-based data tracking AddOn (see latest release rev at: SLDataText).

This is a Beta version of a major overhaul of the SLDT/SLDataText AddOn. This version marks a remarkable shift in design, minimizing memory usage, and using almost no mainstream libraries to create a simple yet functional AddOn.

This is a Beta AddOn, and as such, I expect there to be bugs!

Usage:
/sldt = Help
/sldt config = Configuration Mode
/sldt move = Movement Mode
/sldt font = List Font's via LibSharedMedia
/sldt font <font name> = Change Global Font
/sldt profile = Profile Options Help
/sldt enable/disable <tracker> = Enable/Disable

There is no GUI, everything is slash command and click based. SLDT uses a simplistic click-to-config system. While in configuration mode, hover the cursor over modules for tooltips with configuration options.

Please, if you are using this AddOn and want to report a bug/error/issue, please do so with as much information as possible. This will help me fix/modify the issue in as little time as possible.

This AddOn includes data trackers for Clock, Framerate, Latency, and Memory. Other data trackers will be released in time. SLDT is now an inclusive AddOn that does not allow modular plugins.

Features Expected Prior to Release:
- Frame Anchoring

v3.1.1: 15-Feb-11
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- Fixed error related to combat fading
and enable/disable state

v3.1.0: 13-Feb-11
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- Locale system placed for class color determination
- Fixed error with fetching class colors with Social Tooltip

v3.0.9: 25-Jan-11
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- Fixed error where disabled trackers throw an error during the global update
- Added safeguard to class color errors (thanks suicidalkatt)

v3.0.8: 20-Jan-11
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- Cleaned up code
- Fixed issue with DK colors
- Fixed issue with friend list and non WoW clients (ie. SC2)

v3.0.7: 20-Jan-11
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- Social tooltip will now show friends
- Class coloring option added
- Fixed error with realm time minutes < 10

v3.0.6: 18-Jan-11
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- Added logic to tooltip anchoring
- Worked on profiling system

v3.0.5: 08-Jan-11
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- Added Bag, Durability, Social, and Mail trackers
- Added profiling system
- Fleshed out some additional features (it. Outlining, AutoSell, AutoRepair)

v3.0.4: 05-Jan-11
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- Memory not reporting issue should now be fixed
- Clock tracker now hides the Blizz UI time on minimap on load

v3.0.3: 04-Jan-11
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- Added Experience tracker
- Combat Fading has changed to per-tracker rather than global
- Changed default tracker alignment

v3.0.2: 03-Jan-11
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- Fixed saved variable issue

v3.0.1: 03-Jan-11
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- Added money data tracker
- Justification setting added to config mode
- Vertical & Horizontal "tweak" option added to move mode
Post A Reply Comment Options
Unread 01-04-11, 03:38 PM  
Kendian
A Molten Giant
 
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Where is the initial placement of the data trackers? Ive tired numerous times, and my broker says its loaded. but its not showing any data on screen. Tried with a complete wipe of WTF, this the only addon running, the data trackers never show up.
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Unread 01-04-11, 04:16 PM  
Taffu
A Flamescale Wyrmkin
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Originally posted by Kendian
Where is the initial placement of the data trackers? Ive tired numerous times, and my broker says its loaded. but its not showing any data on screen. Tried with a complete wipe of WTF, this the only addon running, the data trackers never show up.
What resolution are you running on? They default about -400 vertical from the center at fresh load. 3.0.3 will center them, FYI. Uploading shortly...
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Unread 01-04-11, 08:00 PM  
smanzo
A Defias Bandit

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Quick note re: the memory module displaying 0.0 for all values.

I use Elv's Edit of TukUI, which includes datatext modules for time, gold and memory/fps/latency. Naturally, when I enabled SLDT, I disabled the datatext module. Doing so caused the Memory SLDT item to display 0.0MB for all values. Reenabling the datatext module within the TukUI configuration but setting it to a non-existent display point (9 in my case) allowed the SLDT memory item to properly display information again.

Is it possible that, if you have another module/addon which is capable of displaying memory and you disable it in preference of SLDT, doing so will also prevent SLDT from displaying the value properly?
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Unread 01-05-11, 02:11 AM  
Taffu
A Flamescale Wyrmkin
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Originally posted by smanzo
Quick note re: the memory module displaying 0.0 for all values.

I use Elv's Edit of TukUI, which includes datatext modules for time, gold and memory/fps/latency. Naturally, when I enabled SLDT, I disabled the datatext module. Doing so caused the Memory SLDT item to display 0.0MB for all values. Reenabling the datatext module within the TukUI configuration but setting it to a non-existent display point (9 in my case) allowed the SLDT memory item to properly display information again.

Is it possible that, if you have another module/addon which is capable of displaying memory and you disable it in preference of SLDT, doing so will also prevent SLDT from displaying the value properly?
This problem should be fixed with the latest version.
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Unread 01-05-11, 02:35 PM  
Laorne
A Kobold Labourer

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Just got your PM today, however, with the most recent release I deleted all data files associated again and it doesn't seem to be reseting anymore. Not sure what changed but if it happens again I'll let you know.

Is there anyway to disable certain text modules yet? I looked but couldn't find anything unless I didn't look hard enough. I just shrunk it to as small as i could for now.
Last edited by Laorne : 01-05-11 at 02:37 PM.
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Unread 01-07-11, 06:49 PM  
acapela
A Cobalt Mageweaver
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edit: i see my mistake... SLDT and SLDataText are currently physically distinct addons. i still want to use SLDataText (for the "profile" ability; lack of profiles is pretty much a deal-killer for me), and leave SLDT disabled.

hmm, updated just now, and the whole configuration menu (including profiles) seems to be "gone".

is this a feature (specifically profiles) that will be returning?
__________________
Retired author/maintainer of Aloft (the nameplate addon)
http://www.wowinterface.com/download...AloftBeta.html
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Last edited by acapela : 01-07-11 at 07:00 PM.
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Unread 01-07-11, 09:32 PM  
Taffu
A Flamescale Wyrmkin
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Originally posted by acapela
edit: i see my mistake... SLDT and SLDataText are currently physically distinct addons. i still want to use SLDataText (for the "profile" ability; lack of profiles is pretty much a deal-killer for me), and leave SLDT disabled.

hmm, updated just now, and the whole configuration menu (including profiles) seems to be "gone".

is this a feature (specifically profiles) that will be returning?
To answer your question...yes, profiling will be returning. SLDT is just a stripped down SLDataText, currently in Beta. Release should have all the same customization at a fraction of the resource cost.
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Unread 01-08-11, 01:26 PM  
Laorne
A Kobold Labourer

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With the new release 3.0.5 I had the glitchy fps drop when killing again that made me stop using the other SLDT. I tried disabling some of the trackers not included in the previous package but it still does it. No errors come up at all. When i went back to the 3.0.4 no glitchiness at all.

Any thoughts?
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Unread 01-09-11, 07:10 AM  
Taffu
A Flamescale Wyrmkin
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Originally posted by Laorne
With the new release 3.0.5 I had the glitchy fps drop when killing again that made me stop using the other SLDT. I tried disabling some of the trackers not included in the previous package but it still does it. No errors come up at all. When i went back to the 3.0.4 no glitchiness at all.

Any thoughts?
When you say "killing", do you mean leaving combat after killing a Mob? 3.0.5 added 4 trackers totally unrelated to combat...in fact the only real combat-related trackers are XP (which was in 3.0.4) and the combat fading feature, which was also in 3.0.4.

Can you describe the glitch? How long is the FPS drop? Does it happen with every kill?
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Unread 01-09-11, 09:48 AM  
Laorne
A Kobold Labourer

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Originally posted by Taffu
When you say "killing", do you mean leaving combat after killing a Mob? 3.0.5 added 4 trackers totally unrelated to combat...in fact the only real combat-related trackers are XP (which was in 3.0.4) and the combat fading feature, which was also in 3.0.4.

Can you describe the glitch? How long is the FPS drop? Does it happen with every kill?
Yeah leaving combat after killing is what i meant. Basically it will happen for 1-2 sec everytime i enter and leave combat. I have upgraded and dowgraded several times to confirm and it definatly does not do it with 3.0.4 only 3.0.5. It is really strange because I had the same problem with the old SLDT only that was more severe as it locked my client up just running around.
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Unread 01-09-11, 12:00 PM  
Taffu
A Flamescale Wyrmkin
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Originally posted by Laorne
Yeah leaving combat after killing is what i meant. Basically it will happen for 1-2 sec everytime i enter and leave combat. I have upgraded and dowgraded several times to confirm and it definatly does not do it with 3.0.4 only 3.0.5. It is really strange because I had the same problem with the old SLDT only that was more severe as it locked my client up just running around.
Can you try shutting Combat Fading off on every module and let me know if this makes a difference?
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Unread 01-14-11, 11:56 PM  
Deadmau5
A Murloc Raider
 
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SLDT with kgPanels

Hello

Is there a way i can parent/anchor the SLDT stats to a kgPanel? so that i can Show/Hide the stats whenever the panel is visible?

Thanks in advance.
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Unread 01-15-11, 04:05 AM  
Taffu
A Flamescale Wyrmkin
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Re: SLDT with kgPanels

Originally posted by Deadmau5
Hello

Is there a way i can parent/anchor the SLDT stats to a kgPanel? so that i can Show/Hide the stats whenever the panel is visible?

Thanks in advance.
Parent Anchoring is on the list of features I'm working on.
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Unread 01-16-11, 03:46 PM  
nitewarlord
A Defias Bandit
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Been a solid user of SLDataText for the last 3 years and just overhauled my UI (again) and was going to download it again when i saw this. Only had two questions though.

1st: Is the Friends/Guild modules going to be separated and have tooltip that allows you to <click> to invite or <Alt-click> to invite.

2nd: The ability to move the tooltips. I have mine positioned at the top of the screen and its very difficult to put the beta up there as the tooltips cover the module when i get up to the top of the screen.

Awesome addon and glad to see it becoming more lightweight.
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Unread 01-17-11, 04:37 AM  
Taffu
A Flamescale Wyrmkin
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Originally posted by nitewarlord
Been a solid user of SLDataText for the last 3 years and just overhauled my UI (again) and was going to download it again when i saw this. Only had two questions though.

1st: Is the Friends/Guild modules going to be separated and have tooltip that allows you to <click> to invite or <Alt-click> to invite.

2nd: The ability to move the tooltips. I have mine positioned at the top of the screen and its very difficult to put the beta up there as the tooltips cover the module when i get up to the top of the screen.

Awesome addon and glad to see it becoming more lightweight.
1st: For now, this ability won't exist. However, after I've finalized the initial AddOn, the "social" portion of the trackers is going to branch off into it's own AddOn that will work with SLDT and have a lot more features, including interactive tooltips. For now, it will primarily just provide a tooltip list of users online for both Friends & Guild.

2nd: I've already added logic to the tooltip anchoring for the next update. It won't be able to be manually set, but if the tracker is, for instance, located at the top right of the screen, the tooltip will automatically anchor to the bottom left of the tracker frame so it doesn't interfere with the tracker view.
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