Description:
This is a plug-in for oUF, so in order to make this plug-in work, you would need to download that.
You can find a link under the big download button to the right.
This is a plug-in to fade units based on diffrent conditions
Features:
Supported Units
Player
Pet
Focus
FocusTarget
TargetTarget
Max alpha on the following conditions
Unit in combat
Unit has a target
Unit is casting/channeling
Unit has less than full mp/hp
Pet is below max happiness
Min alpha else
Note:
Read the documentation inside the lua file for usage.
You need to add this addon to your layout's toc metadata!
Before posting a bug or asking for a feature, please read the main page on my Author Portal first.
Feel free to donate:
Change Log - oUF BarFader
30000.12:
- Fixed channeling issue
30000.11:
- Fixed for Death Knights
- Removed useless code
30000.10:
- Breaking changes! Check the lua doc
- Added more support
30000.9:
- Update to 30000
20400.8:
- Added documentation
- Changed the booleans
Originally posted by Quokka Jup but it's still faded out for some reason
Ill look into it.
edit:
You should have said it was channeled. All my abilities that is channeled uses mana, and hence, makes it visible due the mana drop.
In other words, r12 fixes it.
Would I be really dumb when I have trouble getting this working?
I really have trouble. Could anyone tell me which path I should put in the .toc file? Or am I wrong on it?
I'm pretty lost.
Originally posted by Caellian Correction, when i said
Quote:
Originally Posted by Caellian
The frames aren't hidden on first login, i must first do something like pick a target then clear it for it to activate
Actually it's working on my hunter for example.
But when you log in as a rogue you enter the game with an empty energy bar and then it fills in. It should eventually fade once the energy bar is full i guess but it doesn't.
Originally posted by Caellian Correction, when i said
Quote:
Originally Posted by Caellian
The frames aren't hidden on first login, i must first do something like pick a target then clear it for it to activate
Actually it's working on my hunter for example.
But when you log in as a rogue you enter the game with an empty energy bar and then it fills in. It should eventually fade once the energy bar is full i guess but it doesn't.
The frames aren't hidden on first login, i must first do something like pick a target then clear it for it to activate
Actually it's working on my hunter for example.
But when you log in as a rogue you enter the game with an empty energy bar and then it fills in. It should eventually fade once the energy bar is full i guess but it doesn't.